Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 299, 47 hours in, with 234 in the queue.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:49 UTC FW28d ago | 299°+234 queue | – | running | 103 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [EU] Facepunch 16?
Its recent wipes drew an average peak of 299 players. 47 hours after the latest wipe the crowd peaked, and 234 more were queued.
What is the wipe schedule on [EU] Facepunch 16?
A single monthly wipe, the force wipe, is all [EU] Facepunch 16 runs. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 28 days ago the server made the world it is on now. The tags list one wipe a month.
Player counts
How busy is [EU] Facepunch 16?
Of 300 slots on [EU] Facepunch 16, 24 are in use right now. The average across the last seven days is 8 players; the peak reached 22. Look at 16:00 UTC for the last 48 hours: that hour averaged 15 players.
How does [EU] Facepunch 16 rank against other Rust servers?
The top 5% of ranked servers includes [EU] Facepunch 16, at #1,083 for player hours over the last seven days.
Map and rules
Which map does [EU] Facepunch 16 run?
The map on [EU] Facepunch 16 is procedural, size 4,500 with seed 253948282, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on [EU] Facepunch 16?
No gather rate appears in the name [EU] Facepunch 16. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. It appears in Rust's Official tab in the game. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does [EU] Facepunch 16 run?
The build on [EU] Facepunch 16 is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is [EU] Facepunch 16 online, and how reliable is it?
The server is up at the moment: [EU] Facepunch 16 is online. Its reported uptime dates the last restart to about 11 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is [EU] Facepunch 16 located?
By its name, [EU] Facepunch 16 points to Europe, and it publishes no region tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 109.200.194.197:28015.
Does [EU] Facepunch 16 run smoothly?
It averaged 122 server fps over the last 48 hours, with a low of 99. Entities peaked at 135,144, counting buildings, deployables and all the rest of the world. Memory use reached 5,704 MB at most. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include [EU] Facepunch 16?
These Rust Heatmap lists include [EU] Facepunch 16: Rust tutorial servers, EU Rust servers, busiest first, Official Rust servers and Vanilla Rust servers, busiest first. These are the filters that return it on the list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.
What do the server tags on [EU] Facepunch 16 mean?
The game's server browser reads the tags [EU] Facepunch 16 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, standard rules; mp300 (Max players): This server has 300 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^t (Tutorial on): New players have Facepunch's tutorial to start with; sc3 (Custom tag): This is not a standard Rust tag: a plugin or the owner set it. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Who runs [EU] Facepunch 16?
124 other servers we track publish a playrust.com hostname too, so one operator most likely runs them all with [EU] Facepunch 16.
How to join
How do I join [EU] Facepunch 16?
To join by console, open it with F1 in Rust and enter client.connect 109.200.194.197:28015. Or press Launch Rust on this page, which connects you through Steam.
