Rust HeatmapInfrared · players
IR live Players97,136 Servers11,875 Warm3,915 Fresh wipes · 3h398 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · peak

KNH PRIVATE OFFLINE MAP BUILD

Offline 108.73.93.241:29515 checked 7d ago

Sp1 · players now 0/ ?
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,338
rank
top 69%
7d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 7d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.6 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctWed 21 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 02:58 UTC7d ago 0 – running 0
Wed 21 Oct, 13:17 UTC8d ago 0 – 0.6 days 0
Wed 21 Oct, 03:52 UTC8d ago 0 – 0.4 days 0
Tue 20 Oct, 10:53 UTC9d ago 0 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test
EA · groups of 8+ · 10 on average
7 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
EU · groups of 8+ · 2 on average
5 / 25
206 / 999
83 / 999
38 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
18 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on KNH PRIVATE OFFLINE MAP BUILD?

At their busiest, its recent wipes averaged 0 players. 1 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on KNH PRIVATE OFFLINE MAP BUILD?

Wipes come at irregular times on KNH PRIVATE OFFLINE MAP BUILD, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 7 days 13 hours ago the server made the world it is on now.

Player counts

How busy is KNH PRIVATE OFFLINE MAP BUILD?

Last seen 7 days 6 hours ago, KNH PRIVATE OFFLINE MAP BUILD is offline at the moment. The average across the last seven days is 0 players.

How does KNH PRIVATE OFFLINE MAP BUILD rank against other Rust servers?

Ranked #15,338 on seven-day player hours, KNH PRIVATE OFFLINE MAP BUILD is in the top 69% of all ranked servers.

Settings and rules

Which map does KNH PRIVATE OFFLINE MAP BUILD run?

A procedural map, generated by the game, runs on KNH PRIVATE OFFLINE MAP BUILD.

What are the rules and settings on KNH PRIVATE OFFLINE MAP BUILD?

A gather rate is not given in the name KNH PRIVATE OFFLINE MAP BUILD. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does KNH PRIVATE OFFLINE MAP BUILD run?

Rust network protocol 2634 and build 167781 is the build KNH PRIVATE OFFLINE MAP BUILD runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is KNH PRIVATE OFFLINE MAP BUILD online, and how reliable is it?

Offline at the moment: KNH PRIVATE OFFLINE MAP BUILD was last seen 7 days 6 hours ago. It was up 8 of 168 hours across the last 7 full days, or 5% of the time. Rust Heatmap has had it on record since 19 October 2026.

Where is KNH PRIVATE OFFLINE MAP BUILD located?

Nothing about a region comes from KNH PRIVATE OFFLINE MAP BUILD. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 108.73.93.241:29515 is its address.

Tags

Which Rust Heatmap lists and filters include KNH PRIVATE OFFLINE MAP BUILD?

These Rust Heatmap lists include KNH PRIVATE OFFLINE MAP BUILD: Rust build servers and Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on KNH PRIVATE OFFLINE MAP BUILD mean?

gmrust (Game mode): Survival in the standard Rust form; mp0 (Max players): The slot count is 0; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set are the tags KNH PRIVATE OFFLINE MAP BUILD publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join KNH PRIVATE OFFLINE MAP BUILD?

To join by console, open it with F1 in Rust and enter client.connect 108.73.93.241:29515. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp0
Max players The slot count is 0.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167781
Build This build is 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.