RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]
Online 104.143.3.5:28059 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 13% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 14:42 UTC, in 2d 20h. Every Friday at 14:42 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 2 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:42 UTC4d ago | 8° | – | running | 3 |
| Fri 16 Oct, 13:52 UTC11d ago | 6° | halved by day 5 | 7 days | 2 |
| Fri 9 Oct, 13:52 UTC18d ago | 7° | held half | 7 days | 0 |
| Thu 1 Oct, 18:13 UTC FW26d ago | 6° | held half | 7.8 days | 1 |
| Fri 25 Sep, 15:13 UTC32d ago | 8° | halved by day 2 | 6.1 days | 2 |
| Fri 18 Sep, 14:05 UTC39d ago | 5° | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
The average peak across its recent wipes is 7 players. 2 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 60% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 3.5.
What is the wipe schedule on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] runs a wipe schedule of every Friday at 14:42 UTC. Friday 30 October at 14:42 UTC is when its next wipe is due. 4 days 3 hours ago the server made the world it is on now. The tags list a weekly wipe.
Player counts
How busy is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
Of 101 slots on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree], 2 are in use right now. A seven-day average of 1 players, with a peak of 8. Look at 19:00 UTC for the last 48 hours: that hour averaged 5 players.
How does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?
Player hours over seven days put RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] at #2,963, in the top 13% of ranked servers.
Rules and settings
Which map does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] run?
The map on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] is procedural, size 4,500 with seed 33640666, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]'s name indicates a gather rate of 500x. 8 players is the default group size, and that is the limit here. The server runs roleplay, rules for roleplay, with towns and jobs. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] run?
The build on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?
Right now RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] shows as online. Its reported uptime dates the last restart to about 6 hours ago. It was up 153 of 168 hours across the last 7 full days, or 91% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] located?
A region is not published for RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 104.143.3.5:28059.
Does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] run smoothly?
The last 48 hours brought an average of 30 server fps and a floor of 24. The world held as many as 135,504 entities, buildings and deployables included. Memory use reached 4,691 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
These Rust Heatmap lists include RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]: Rust roleplay servers, Rust servers with zombies in the name, Rust servers above 10x, Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
What do the server tags on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] mean?
The game's server browser reads the tags RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] publishes: gmrust (Game mode): Rust survival, standard rules; mp101 (Max players): This server has 101 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^w (Weekly): Wipes run weekly; ^r (Roleplay): A server for roleplay; ^p (PvE): PvE: the danger is the world, not other players; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
Enter client.connect 104.143.3.5:28059 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. https://www.rust-gaming-nation.com/ is where its website is.
