test01
Offline EA 103.152.113.67:28015 checked 18d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 67% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Friday 30 October, 05:49 UTC, in 2d 2h. Biweekly: 14 days after its last wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on test01?
Drawn from biweekly: 14 days after its last wipe, the next wipe on test01 is an estimate. Friday 30 October at 05:49 UTC is when its next wipe is due. 25 days 21 hours ago the server made the world it is on now. The tags declare one wipe every two weeks.
Population
How busy is test01?
Last seen 18 days 16 hours ago, test01 is offline at the moment.
How does test01 rank against other Rust servers?
On player hours over the last seven days, test01 is #14,835 globally (top 67%) and #482 in Asia.
Map and rules
Which map does test01 run?
A procedural map, generated by the game, runs on test01.
What are the rules and settings on test01?
A gather rate is not given in the name test01. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it under Community. Anti-cheat: Valve's VAC is off.
Server details
Which version of Rust does test01 run?
Rust network protocol 2634 and build 167398 on Windows is what test01 runs. Steam updates your game for you, and the protocol has to match for you to join.
Is test01 online, and how reliable is it?
Offline at the moment: test01 was last seen 18 days 16 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 9 October 2026.
Where is test01 located?
The EA tag is how test01 lists itself in Asia. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 103.152.113.67:28015.
Lists and filters
Which Rust Heatmap lists and filters include test01?
Best Rust community servers are the Rust Heatmap lists that test01 fits. These are the filters that return it on the list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
What do the server tags on test01 mean?
The game's server browser reads the tags test01 publishes: gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): Slot count: 1; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167398 (Build): Build 167398; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^b (Biweekly): It wipes on a two-week cycle; EA (East Asia): The server browser lists it under East Asia. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join test01?
Enter client.connect 103.152.113.67:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.