Rust HeatmapInfrared · players
IR live Players60,014 Servers11,706 Warm3,275 Fresh wipes · 3h128 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

Newman's Rust 2.0

Offline 101.51.242.14:28015 checked 46d ago

teams off moddedcarbonhardcore
Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
–
rank
score 0
54d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 46d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
No rank history yet.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
TheLastOfRust Hardcore PvE Zombie Survival
no group limit · 7 on average
23 / 100
Alone & Afraid
OC · no group limit · biweekly · 2 on average
1 / 50
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival
SA · groups of 15+ · biweekly · 2 on average
1 / 50
3 / 100
ShockRust | Blue | NoLimit
no group limit · 150 on average
21 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
132 / 100

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Newman's Rust 2.0?

Newman's Rust 2.0 has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 54 days 14 hours ago.

Player counts

How busy is Newman's Rust 2.0?

Last seen 46 days 11 hours ago, Newman's Rust 2.0 is offline at the moment.

Rules and settings

Which map does Newman's Rust 2.0 run?

The game generates the procedural map on Newman's Rust 2.0.

What are the rules and settings on Newman's Rust 2.0?

The name Newman's Rust 2.0 does not specify a gather rate. The group limit is not published. The server runs hardcore, The hardest mode Facepunch offers. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Newman's Rust 2.0 run?

Rust network protocol 2633 and build 163207 is the build Newman's Rust 2.0 runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Newman's Rust 2.0 online, and how reliable is it?

Newman's Rust 2.0 is down just now; the last sighting was 46 days 11 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is Newman's Rust 2.0 located?

No region is published by Newman's Rust 2.0. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 101.51.242.14:28015.

Tags

Which Rust Heatmap lists and filters include Newman's Rust 2.0?

The Rust Heatmap lists that Newman's Rust 2.0 fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.

What do the server tags on Newman's Rust 2.0 mean?

The game's server browser reads the tags Newman's Rust 2.0 publishes: gmhardcore (Game mode): The ruleset is hardcore, the harsher one; mp10 (Max players): The slot count is 10; ts0 (Group limit): Team play is disabled; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163207 (Build): This build is 163207; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Plugins run through Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Newman's Rust 2.0?

To join by console, open it with F1 in Rust and enter client.connect 101.51.242.14:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmhardcore,cs163207,ts0,^z,^y

Game

gmhardcore
Game mode The ruleset is hardcore, the harsher one.
mp10
Max players The slot count is 10.
ts0
Group limit Team play is disabled.
v2633
Protocol To join, run the same version: game protocol 2633.
cs163207
Build This build is 163207.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.