My Test Rust Server
Online 99.60.55.114:28015 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:17 UTC FW27d ago | 0° | – | running | 0 |
| Sat 19 Sep, 00:42 UTC39d ago | 1° | halved by day 2 | 12.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on My Test Rust Server?
Its recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 2.
What is the wipe schedule on My Test Rust Server?
My Test Rust Server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 27 days 5 hours ago.
Population
How busy is My Test Rust Server?
Of 4 slots on My Test Rust Server, 0 are in use right now. Averaged over the past week: 0 players.
How does My Test Rust Server rank against other Rust servers?
The top 69% of ranked servers includes My Test Rust Server, at #15,344 for player hours over the last seven days.
Map and rules
Which map does My Test Rust Server run?
The game generates the procedural map on My Test Rust Server.
What are the rules and settings on My Test Rust Server?
No gather rate appears in the name My Test Rust Server. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does My Test Rust Server run?
Rust network protocol 2635 and build 168909 on Windows is what My Test Rust Server runs. To join, your game must match the protocol; Steam handles the update.
Is My Test Rust Server online, and how reliable is it?
Right now My Test Rust Server shows as online. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It first appears in Rust Heatmap records on 19 September 2026.
Where is My Test Rust Server located?
No region is published by My Test Rust Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 99.60.55.114:28015.
Tags
Which Rust Heatmap lists and filters include My Test Rust Server?
The Rust Heatmap lists that My Test Rust Server fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on My Test Rust Server mean?
These are the tags My Test Rust Server publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp4 (Max players): The slot count is 4; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join My Test Rust Server?
Press F1 in Rust to open the console, then enter client.connect 99.60.55.114:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.