Rust HeatmapInfrared · players
IR live Players38,138 Servers11,632 Warm2,969 Fresh wipes · 3h105 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–12° · slots

BedWars Shorts Studio

Online 99.60.20.209:28015 checked 9m ago

moddedcarbon
Sp1 · players now 1/ 12
8% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Mon 14:00flare: a wipe in that hourWed 05:00
1
7-day average
peak 1
#4,182
rank
top 19%
resets
no wipes
6 new worlds this week: a reset every few hours, not a wipe schedule
–
next wipe
resets, no wipes
UTC checked 9m ago

Li2Players

AveragePeak
00.250.50.75114:0022:0006:0013:0021:0005:00

Hourly average and peak, UTC.

Li3Server performance

02040608014:0022:0006:0013:0021:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Bx2World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 06:55 UTC1d ago – – – 0
Sat 24 Oct, 15:45 UTC3d ago – – – 0
Sat 24 Oct, 04:13 UTC4d ago – – – 1
Fri 23 Oct, 09:18 UTC4d ago – – – 1
Fri 23 Oct, 02:12 UTC5d ago – – – 0
Wed 21 Oct, 23:47 UTC6d ago 1 – 1.1 days 0
Sun 18 Oct, 04:56 UTC10d ago 3 halved by day 1 3.8 days 0
Sat 17 Oct, 01:59 UTC11d ago – – – 1
Fri 16 Oct, 21:58 UTC11d ago – – – 1
Fri 16 Oct, 21:49 UTC11d ago – – – 1

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 26.10
EU · groups of 8+ · weekly · 145 on average
99 / 300
EU Hub 01
EU · groups of 1000+ · 22 on average
117 / 3300
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+
groups of 8+ · 1x · 2 on average
2 / 50
A Shockbyte Rust Server
groups of 8+ · 2 on average
2 / 40
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 28.10
EU · groups of 8+ · monthly · 2 on average
3 / 300
2 / 500

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on BedWars Shorts Studio?

No schedule is kept because BedWars Shorts Studio replaces its world every few hours, and none of those resets counts as a wipe.

Population

How busy is BedWars Shorts Studio?

BedWars Shorts Studio currently has 1 of its 12 slots filled. The average across the last seven days is 1 players; the peak reached 1. Look at 17:00 UTC for the last 48 hours: that hour averaged 1 players.

How does BedWars Shorts Studio rank against other Rust servers?

The top 19% of ranked servers includes BedWars Shorts Studio, at #4,182 for player hours over the last seven days.

Settings and rules

Which map does BedWars Shorts Studio run?

A procedural map of size 1,000, generated by the game, runs on BedWars Shorts Studio. The name of the map is: BedWars.

What are the rules and settings on BedWars Shorts Studio?

A gather rate is not given in the name BedWars Shorts Studio. A maximum of 100 players is allowed per group. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. Anti-cheat: Valve's VAC is off.

About the server

Which version of Rust does BedWars Shorts Studio run?

Rust network protocol 2635 and build 168909 on Windows is what BedWars Shorts Studio runs. To join, your game must match the protocol; Steam handles the update.

Is BedWars Shorts Studio online, and how reliable is it?

The server is up at the moment: BedWars Shorts Studio is online. Its reported uptime dates the last restart to about 1 hours ago. 96 of 168 hours up over the last 7 full days, which is 57%. Rust Heatmap has had it on record since 13 September 2026.

Where is BedWars Shorts Studio located?

Nothing about a region comes from BedWars Shorts Studio. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 99.60.20.209:28015.

Does BedWars Shorts Studio run smoothly?

It averaged 60 server fps over the last 48 hours, with a low of 60. The world held as many as 240 entities, buildings and deployables included. At its peak it held 1,304 MB of memory. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include BedWars Shorts Studio?

The Rust Heatmap lists that BedWars Shorts Studio fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on BedWars Shorts Studio mean?

The game's server browser reads the tags BedWars Shorts Studio publishes: gmrust (Game mode): Survival in the standard Rust form; mp12 (Max players): This server has 12 slots; ts100 (Group limit): The team limit is 100; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join BedWars Shorts Studio?

Press F1 in Rust to open the console, then enter client.connect 99.60.20.209:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts100,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp12
Max players This server has 12 slots.
ts100
Group limit The team limit is 100.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.