Rust HeatmapInfrared · players
IR live Players96,161 Servers11,873 Warm3,898 Fresh wipes · 3h387 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–500° · slots

ASH

Offline 99.38.247.122:28015 checked 21d ago

moddedoxide
Sp1 · players now 1/ 500
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,668
rank
top 62%
22d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 21d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 days
usual gap
between real wipes
62%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctTue 6 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 11:39 UTC22d ago 1 – running 1
Tue 6 Oct, 13:36 UTC23d ago 1 – 0.9 days 1
Mon 5 Oct, 11:35 UTC24d ago 1 – 1.1 days 1
Sun 4 Oct, 12:09 UTC25d ago 1 – 1 days 1
Sat 3 Oct, 03:20 UTC26d ago 1 – 1.4 days 1
Fri 2 Oct, 05:28 UTC27d ago 1 – 0.9 days 1
Thu 1 Oct, 00:57 UTC28d ago 1 – 1.2 days 1
Tue 29 Sep, 06:55 UTC30d ago 1 – 1.8 days 1
Mon 28 Sep, 07:53 UTC31d ago 1 – 1 days 1
Sat 26 Sep, 19:40 UTC32d ago 1 – 1.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
166 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
185 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
81 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 87 on average
258 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
349 / 350

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on ASH?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on ASH?

There is no next wipe to predict on ASH, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 22 days 4 hours ago the server made the world it is on now.

Population

How busy is ASH?

ASH went quiet 21 days 19 hours ago and is offline right now.

How does ASH rank against other Rust servers?

The top 62% of ranked servers includes ASH, at #13,668 for player hours over the last seven days.

Settings and rules

Which map does ASH run?

ASH runs a procedural map, which the game generates.

What are the rules and settings on ASH?

A gather rate is not given in the name ASH. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does ASH run?

Rust network protocol 2634 and build 166494 on Windows is what ASH runs. To join, your game must match the protocol; Steam handles the update.

Is ASH online, and how reliable is it?

Last seen 21 days 19 hours ago, ASH is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 13 September 2026.

Where is ASH located?

A region is not published for ASH. Rust Heatmap shows the location a server states. It does not look up the machine's location. 99.38.247.122:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include ASH?

The Rust Heatmap lists that ASH fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on ASH mean?

gmrust (Game mode): Rust survival, standard rules; mp500 (Max players): This server has 500 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166494 (Build): Build 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags ASH publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join ASH?

Press F1 in Rust to open the console, then enter client.connect 99.38.247.122:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp500
Max players This server has 500 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game must match protocol 2634 to get in.
cs166494
Build Build 166494.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.