Rust HeatmapInfrared · players
IR live Players33,246 Servers11,665 Warm2,811 Fresh wipes · 3h81 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–20° · slots

The Island | Build & Combat Practice

Offline NA 99.235.133.57:28015 checked 1d ago

Sp1 · players now 0/ 20
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 04:00flare: a wipe in that hourTue 07:00
0
7-day average
peak 1
#10,592
rank
top 48% · #1312 in NA
14d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 1d ago

Li2Players

AveragePeak
00.250.50.75104:0005:0006:0007:00

Hourly average and peak, UTC.

Li3Server performance

05010015020004:0005:0006:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 48% of all ranked servers, top 70% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
141 / 999
Intoxicated US Sandbox - Creative | Build | Noclip
NA · groups of 8+ · 12 on average
23 / 150
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade
NA · groups of 100+ · monthly · 7 on average
10 / 200
Together We Rust | Build Server
NA · groups of 8+ · 2 on average
2 / 125
Builders Like Us
NA · groups of 32+ · monthly · 2 on average
1 / 100
[NA] Echo Rust - Sandbox
NA · groups of 32+ · weekly · 2 on average
0 / 50

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on The Island | Build & Combat Practice?

The record of The Island | Build & Combat Practice's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 14 days 7 hours ago the server made the world it is on now.

Population

How busy is The Island | Build & Combat Practice?

The last time The Island | Build & Combat Practice was seen was 44 hours ago, and it is offline now. A seven-day average of 0 players, with a peak of 1. Its busiest point in the last 48 hours was 04:00 UTC, averaging 1 players.

How does The Island | Build & Combat Practice rank against other Rust servers?

Top 48% of ranked servers and #1,312 in North America: that is The Island | Build & Combat Practice at #10,592 for player hours over seven days.

Settings and rules

Which map does The Island | Build & Combat Practice run?

A procedural map of size 4,000 with seed 481981, generated by the game, runs on The Island | Build & Combat Practice. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on The Island | Build & Combat Practice?

No gather rate appears in the name The Island | Build & Combat Practice. The group limit is 8 players, which is the game's default. The server runs combat training, loot handed out; aim and PvP practice. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does The Island | Build & Combat Practice run?

The build on The Island | Build & Combat Practice is Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is The Island | Build & Combat Practice online, and how reliable is it?

The Island | Build & Combat Practice is down just now; the last sighting was 44 hours ago. The uptime it reports puts the last restart at about 2 hours ago. 64 of 168 hours up over the last 7 full days, which is 38%. The first record of it on Rust Heatmap is 14 October 2026.

Where is The Island | Build & Combat Practice located?

The NA tag is how The Island | Build & Combat Practice lists itself in North America. Rust Heatmap shows the location a server states. It does not look up the machine's location. 99.235.133.57:28015 is its address.

Does The Island | Build & Combat Practice run smoothly?

It averaged 86 server fps over the last 48 hours, with a low of 61. Entities peaked at 94,240, counting buildings, deployables and all the rest of the world. The highest memory use was 1,798 MB. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include The Island | Build & Combat Practice?

Rust aim training servers, Rust build servers, Rust servers tagged creative and North America server heatmap are the Rust Heatmap lists that The Island | Build & Combat Practice fits. These are the filters that return it on the list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Creative ^c, Combat training ^d and Build server ^k; Group limit: 5 or more.

What do the server tags on The Island | Build & Combat Practice mean?

These are the tags The Island | Build & Combat Practice publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp20 (Max players): Slot count: 20; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^c (Creative): A creative sandbox: no gathering, build as you please; ^d (Combat training): Practice your aim and PvP; the loot is handed to you; ^k (Build server): Practise base building and design; NA (North America): In the server browser it sits under North America. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join The Island | Build & Combat Practice?

To join by console, open it with F1 in Rust and enter client.connect 99.235.133.57:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp20,ptrak,$r?,v2635,^c,^d,^k,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp20
Max players Slot count: 20.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Gameplay

^c
Creative A creative sandbox: no gathering, build as you please.
^d
Combat training Practice your aim and PvP; the loot is handed to you.
^k
Build server Practise base building and design.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.