The Island | Build & Combat Practice
Offline NA 99.235.133.57:28015 checked 1d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 48% of all ranked servers, top 70% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on The Island | Build & Combat Practice?
The record of The Island | Build & Combat Practice's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 14 days 7 hours ago the server made the world it is on now.
Population
How busy is The Island | Build & Combat Practice?
The last time The Island | Build & Combat Practice was seen was 44 hours ago, and it is offline now. A seven-day average of 0 players, with a peak of 1. Its busiest point in the last 48 hours was 04:00 UTC, averaging 1 players.
How does The Island | Build & Combat Practice rank against other Rust servers?
Top 48% of ranked servers and #1,312 in North America: that is The Island | Build & Combat Practice at #10,592 for player hours over seven days.
Settings and rules
Which map does The Island | Build & Combat Practice run?
A procedural map of size 4,000 with seed 481981, generated by the game, runs on The Island | Build & Combat Practice. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on The Island | Build & Combat Practice?
No gather rate appears in the name The Island | Build & Combat Practice. The group limit is 8 players, which is the game's default. The server runs combat training, loot handed out; aim and PvP practice. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does The Island | Build & Combat Practice run?
The build on The Island | Build & Combat Practice is Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is The Island | Build & Combat Practice online, and how reliable is it?
The Island | Build & Combat Practice is down just now; the last sighting was 44 hours ago. The uptime it reports puts the last restart at about 2 hours ago. 64 of 168 hours up over the last 7 full days, which is 38%. The first record of it on Rust Heatmap is 14 October 2026.
Where is The Island | Build & Combat Practice located?
The NA tag is how The Island | Build & Combat Practice lists itself in North America. Rust Heatmap shows the location a server states. It does not look up the machine's location. 99.235.133.57:28015 is its address.
Does The Island | Build & Combat Practice run smoothly?
It averaged 86 server fps over the last 48 hours, with a low of 61. Entities peaked at 94,240, counting buildings, deployables and all the rest of the world. The highest memory use was 1,798 MB. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include The Island | Build & Combat Practice?
Rust aim training servers, Rust build servers, Rust servers tagged creative and North America server heatmap are the Rust Heatmap lists that The Island | Build & Combat Practice fits. These are the filters that return it on the list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Creative ^c, Combat training ^d and Build server ^k; Group limit: 5 or more.
What do the server tags on The Island | Build & Combat Practice mean?
These are the tags The Island | Build & Combat Practice publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp20 (Max players): Slot count: 20; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^c (Creative): A creative sandbox: no gathering, build as you please; ^d (Combat training): Practice your aim and PvP; the loot is handed to you; ^k (Build server): Practise base building and design; NA (North America): In the server browser it sits under North America. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join The Island | Build & Combat Practice?
To join by console, open it with F1 in Rust and enter client.connect 99.235.133.57:28015. Or press Launch Rust on this page, which connects you through Steam.