Name of Server as Shown on the Client Server List
Offline 99.2.17.205:28015 checked 43d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Name of Server as Shown on the Client Server List?
The record of Name of Server as Shown on the Client Server List's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 53 days 21 hours ago.
Population
How busy is Name of Server as Shown on the Client Server List?
The last time Name of Server as Shown on the Client Server List was seen was 43 days 22 hours ago, and it is offline now.
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
The top – of ranked servers includes Name of Server as Shown on the Client Server List, at #12,986 for player hours over the last seven days.
Map and rules
Which map does Name of Server as Shown on the Client Server List run?
Name of Server as Shown on the Client Server List runs a procedural map, which the game generates.
What are the rules and settings on Name of Server as Shown on the Client Server List?
A gather rate is not given in the name Name of Server as Shown on the Client Server List. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does Name of Server as Shown on the Client Server List run?
Rust network protocol 2633 and build 162929 is the build Name of Server as Shown on the Client Server List runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Name of Server as Shown on the Client Server List online, and how reliable is it?
Last seen 43 days 22 hours ago, Name of Server as Shown on the Client Server List is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is Name of Server as Shown on the Client Server List located?
No region is published by Name of Server as Shown on the Client Server List. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 99.2.17.205:28015.
Tags
Which Rust Heatmap lists and filters include Name of Server as Shown on the Client Server List?
Modded Rust servers, by live population are the Rust Heatmap lists that Name of Server as Shown on the Client Server List fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Name of Server as Shown on the Client Server List mean?
These are the tags Name of Server as Shown on the Client Server List publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): Slot count: 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs162929 (Build): The game build here is 162929; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Name of Server as Shown on the Client Server List?
To join by console, open it with F1 in Rust and enter client.connect 99.2.17.205:28015. Or press Launch Rust on this page, which connects you through Steam.