Potato XE2 Server
Online 99.181.18.10:28015 checked 13m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 16:50 UTC3h ago | – | – | running | 0 |
| Fri 23 Oct, 14:46 UTC5d ago | 1° | – | 5.1 days | 0 |
| Tue 6 Oct, 21:43 UTC21d ago | 1° | halved by day 1 | 16.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Potato XE2 Server?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it did not hold.
What is the wipe schedule on Potato XE2 Server?
Wipes come at irregular times on Potato XE2 Server, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 3 hours ago.
Population
How busy is Potato XE2 Server?
Of 10 slots on Potato XE2 Server, 0 are in use right now. A seven-day average of 0 players, with a peak of 1.
How does Potato XE2 Server rank against other Rust servers?
Player hours over seven days put Potato XE2 Server at #12,366, in the top 56% of ranked servers.
Settings and rules
Which map does Potato XE2 Server run?
The game generates the procedural map on Potato XE2 Server.
What are the rules and settings on Potato XE2 Server?
No gather rate appears in the name Potato XE2 Server. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Potato XE2 Server run?
Rust network protocol 2633 and build 164530 on Windows is what Potato XE2 Server runs. Steam updates your game for you, and the protocol has to match for you to join.
Is Potato XE2 Server online, and how reliable is it?
Right now Potato XE2 Server shows as online. It was up 9 of 168 hours across the last 7 full days, or 5% of the time. The first record of it on Rust Heatmap is 19 September 2026.
Where is Potato XE2 Server located?
Nothing about a region comes from Potato XE2 Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 99.181.18.10:28015.
Lists and filters
Which Rust Heatmap lists and filters include Potato XE2 Server?
The Rust Heatmap lists that Potato XE2 Server fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours brings it up.
What do the server tags on Potato XE2 Server mean?
gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs164530 (Build): Build 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags Potato XE2 Server publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Potato XE2 Server?
Press F1 in Rust to open the console, then enter client.connect 99.181.18.10:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.