Rust HeatmapInfrared · players
IR live Players46,860 Servers11,704 Warm3,181 Fresh wipes · 3h98 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–5° · slots

Private Server

Online 99.111.154.49:28015 checked 7m ago

moddedcarbonpremium
Sp1 · players now 0/ 5
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 01:00flare: a wipe in that hourWed 23:00
0
7-day average
peak 1
#12,432
rank
top 56%
27d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 7m ago

Li2Players

AveragePeak
00.250.50.75101:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Li3Server performance

02040608001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct16 Oct22 Oct28 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:27 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
37 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
47 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
37 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
5 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Private Server?

Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Private Server?

Its rhythm cannot yet be told: too few of Private Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 27 days ago.

Population

How busy is Private Server?

Private Server currently has 0 of its 5 slots filled. Averaged over the past week: 0 players, peaking at 1. Its busiest point in the last 48 hours was 21:00 UTC, averaging 1 players.

How does Private Server rank against other Rust servers?

Player hours over seven days put Private Server at #12,432, in the top 56% of ranked servers.

Settings and rules

Which map does Private Server run?

A procedural map of size 4,400 with seed 482450477, generated by the game, runs on Private Server. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on Private Server?

The name Private Server does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. Rust's premium status is required to join. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does Private Server run?

Rust network protocol 2635 and build 168909 is the build Private Server runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Private Server online, and how reliable is it?

Right now Private Server shows as online. About 5 days 22 hours ago is when it last restarted, by its own uptime figure. It was up 142 of 168 hours across the last 7 full days, or 85% of the time. It first appears in Rust Heatmap records on 29 September 2026.

Where is Private Server located?

No region is published by Private Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 99.111.154.49:28015.

Does Private Server run smoothly?

It averaged 57 server fps over the last 48 hours, with a low of 11. Entities peaked at 117,820, counting buildings, deployables and all the rest of the world. At its peak it held 5,273 MB of memory. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include Private Server?

The Rust Heatmap lists that Private Server fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Private Server mean?

These are the tags Private Server publishes for the game's server browser to read: gmvanilla (Game mode): The vanilla survival game; mp5 (Max players): This server has 5 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon; ^q (Premium): Rust's premium status is required to join. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Private Server?

Press F1 in Rust to open the console, then enter client.connect 99.111.154.49:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. Rust's premium status is required to join.

KeyServer tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmvanilla,cs168909,^z,^y,^q,ts8

Game

gmvanilla
Game mode The vanilla survival game.
mp5
Max players This server has 5 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Plugins run through Carbon.
^q
Premium Rust's premium status is required to join.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.