Rust HeatmapInfrared · players
IR live Players94,880 Servers11,849 Warm4,038 Fresh wipes · 3h160 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–8° · slots

Rust Days: Raid Night

Offline 98.97.84.183:28015 checked 1d ago

moddedcarbon
Sp1 · players now 1/ 8
12% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Sun 18:00flare: a wipe in that hourMon 01:00
1
7-day average
peak 1
#8,323
rank
top 38%
3d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 1d ago

Li2Players

AveragePeak
00.250.50.75118:0019:0021:0022:0000:0001:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 162 on average
229 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 111 on average
184 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
21 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 84 on average
198 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
82 / 1000

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Rust Days: Raid Night?

The record of Rust Days: Raid Night's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 3 days 14 hours ago.

Player counts

How busy is Rust Days: Raid Night?

The last time Rust Days: Raid Night was seen was 39 hours ago, and it is offline now. The average across the last seven days is 1 players; the peak reached 1. Its busiest point in the last 48 hours was 18:00 UTC, averaging 1 players.

How does Rust Days: Raid Night rank against other Rust servers?

Ranked #8,323 on seven-day player hours, Rust Days: Raid Night is in the top 38% of all ranked servers.

Rules and settings

Which map does Rust Days: Raid Night run?

Rust Days: Raid Night runs a procedural map, which the game generates.

What are the rules and settings on Rust Days: Raid Night?

No gather rate appears in the name Rust Days: Raid Night. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Rust Days: Raid Night run?

The build on Rust Days: Raid Night is Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Rust Days: Raid Night online, and how reliable is it?

Rust Days: Raid Night is down just now; the last sighting was 39 hours ago. It was up 2 of 24 hours in the last 1 full day, or 8% of the time. It first appears in Rust Heatmap records on 25 October 2026.

Where is Rust Days: Raid Night located?

Nothing about a region comes from Rust Days: Raid Night. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 98.97.84.183:28015.

Lists and filters

Which Rust Heatmap lists and filters include Rust Days: Raid Night?

Modded Rust servers, by live population are the Rust Heatmap lists that Rust Days: Raid Night fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Rust Days: Raid Night mean?

The game's server browser reads the tags Rust Days: Raid Night publishes: gmrust (Game mode): Survival in the standard Rust form; mp8 (Max players): This server has 8 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Rust Days: Raid Night?

Enter client.connect 98.97.84.183:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp8
Max players This server has 8 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.