Rust HeatmapInfrared · players
IR live Players37,293 Servers11,693 Warm2,927 Fresh wipes · 3h93 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–15° · slots

Watkins Rust server | Powered by Electro

Offline 98.97.39.12:28015 checked 6d ago

moddedoxide
Sp1 · players now 0/ 15
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,353
rank
top 69%
23d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 6d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
28 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
33 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
13 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
1 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Watkins Rust server | Powered by Electro?

Its rhythm cannot yet be told: too few of Watkins Rust server | Powered by Electro's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 23 days 1 hours ago.

Population

How busy is Watkins Rust server | Powered by Electro?

Watkins Rust server | Powered by Electro went quiet 6 days 5 hours ago and is offline right now. Averaged over the past week: 0 players.

How does Watkins Rust server | Powered by Electro rank against other Rust servers?

Ranked #15,353 on seven-day player hours, Watkins Rust server | Powered by Electro is in the top 69% of all ranked servers.

Rules and settings

Which map does Watkins Rust server | Powered by Electro run?

The game generates the procedural map on Watkins Rust server | Powered by Electro.

What are the rules and settings on Watkins Rust server | Powered by Electro?

The name Watkins Rust server | Powered by Electro does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does Watkins Rust server | Powered by Electro run?

Rust network protocol 2634 and build 166652 is the build Watkins Rust server | Powered by Electro runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is Watkins Rust server | Powered by Electro online, and how reliable is it?

Watkins Rust server | Powered by Electro is down just now; the last sighting was 6 days 5 hours ago. It was up 22 of 168 hours across the last 7 full days, or 13% of the time. It first appears in Rust Heatmap records on 20 October 2026.

Where is Watkins Rust server | Powered by Electro located?

Nothing about a region comes from Watkins Rust server | Powered by Electro. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 98.97.39.12:28015.

Tags

Which Rust Heatmap lists and filters include Watkins Rust server | Powered by Electro?

These Rust Heatmap lists include Watkins Rust server | Powered by Electro: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Watkins Rust server | Powered by Electro mean?

gmrust (Game mode): Survival in the standard Rust form; mp15 (Max players): Slot count: 15; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): The game build here is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags Watkins Rust server | Powered by Electro publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Watkins Rust server | Powered by Electro?

Press F1 in Rust to open the console, then enter client.connect 98.97.39.12:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp15
Max players Slot count: 15.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166652
Build The game build here is 166652.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.