Rust HeatmapInfrared · players
IR live Players52,540 Servers11,716 Warm3,337 Fresh wipes · 3h139 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–15° · slots

Watkins Rust server | Powered by Electro

Online 98.97.38.129:28015 checked 6m ago

moddedoxide
Sp1 · players now 0/ 15
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 17:00flare: a wipe in that hourTue 22:00
0
7-day average
peak –
#15,409
rank
top 69%
21d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 6m ago

Li2Players

AveragePeak
0123417:0023:0005:0010:0016:0022:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 163 on average
48 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 113 on average
64 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
59 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
13 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
15 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Watkins Rust server | Powered by Electro?

Watkins Rust server | Powered by Electro has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 21 days 23 hours ago the server made the world it is on now.

Population

How busy is Watkins Rust server | Powered by Electro?

The current population of Watkins Rust server | Powered by Electro is 0, against 15 slots. A seven-day average of 0 players.

How does Watkins Rust server | Powered by Electro rank against other Rust servers?

The top 69% of ranked servers includes Watkins Rust server | Powered by Electro, at #15,409 for player hours over the last seven days.

Rules and settings

Which map does Watkins Rust server | Powered by Electro run?

Watkins Rust server | Powered by Electro runs a procedural map, which the game generates.

What are the rules and settings on Watkins Rust server | Powered by Electro?

The name Watkins Rust server | Powered by Electro does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Watkins Rust server | Powered by Electro run?

Rust network protocol 2635 and build 168909 on Linux is what Watkins Rust server | Powered by Electro runs. Steam updates your game for you, and the protocol has to match for you to join.

Is Watkins Rust server | Powered by Electro online, and how reliable is it?

Right now Watkins Rust server | Powered by Electro shows as online. It was up 0 of 24 hours in the last 1 full day, or 0% of the time. It first appears in Rust Heatmap records on 26 October 2026.

Where is Watkins Rust server | Powered by Electro located?

No region is published by Watkins Rust server | Powered by Electro. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 98.97.38.129:28015.

Lists and filters

Which Rust Heatmap lists and filters include Watkins Rust server | Powered by Electro?

Modded Rust servers, by live population are the Rust Heatmap lists that Watkins Rust server | Powered by Electro fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Watkins Rust server | Powered by Electro mean?

gmrust (Game mode): Rust survival, standard rules; mp15 (Max players): The slot count is 15; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags Watkins Rust server | Powered by Electro publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Watkins Rust server | Powered by Electro?

Press F1 in Rust to open the console, then enter client.connect 98.97.38.129:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp15
Max players The slot count is 15.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.