Watkins Rust server | Powered by Electro
Offline 98.97.34.34:28015 checked 12d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Watkins Rust server | Powered by Electro?
Watkins Rust server | Powered by Electro has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 21 days 18 hours ago.
Player counts
How busy is Watkins Rust server | Powered by Electro?
Last seen 12 days 9 hours ago, Watkins Rust server | Powered by Electro is offline at the moment.
How does Watkins Rust server | Powered by Electro rank against other Rust servers?
Player hours over seven days put Watkins Rust server | Powered by Electro at #15,146, in the top 70% of ranked servers.
Settings and rules
Which map does Watkins Rust server | Powered by Electro run?
A procedural map, generated by the game, runs on Watkins Rust server | Powered by Electro.
What are the rules and settings on Watkins Rust server | Powered by Electro?
The name Watkins Rust server | Powered by Electro does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Watkins Rust server | Powered by Electro run?
The build on Watkins Rust server | Powered by Electro is Rust network protocol 2634 and build 166652, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Watkins Rust server | Powered by Electro online, and how reliable is it?
Watkins Rust server | Powered by Electro is down just now; the last sighting was 12 days 9 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 14 October 2026.
Where is Watkins Rust server | Powered by Electro located?
No region is published by Watkins Rust server | Powered by Electro. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 98.97.34.34:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Watkins Rust server | Powered by Electro?
These Rust Heatmap lists include Watkins Rust server | Powered by Electro: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Watkins Rust server | Powered by Electro mean?
gmrust (Game mode): Rust survival, standard rules; mp15 (Max players): Slot count: 15; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): This build is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags Watkins Rust server | Powered by Electro publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Watkins Rust server | Powered by Electro?
To join by console, open it with F1 in Rust and enter client.connect 98.97.34.34:28015. Or press Launch Rust on this page, which connects you through Steam.