Rust HeatmapInfrared · players
IR live Players56,412 Servers11,722 Warm3,390 Fresh wipes · 3h138 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–15° · slots

Watkins Rust server | Powered by Electro

Offline 98.97.34.230:28015 checked 18d ago

moddedoxide
Sp1 · players now 0/ 15
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,873
rank
top 72%
21d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 18d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct11 Oct13 Oct14 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 163 on average
51 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 113 on average
64 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
15 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
62 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
14 / 1000

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Watkins Rust server | Powered by Electro?

The record of Watkins Rust server | Powered by Electro's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 21 days 22 hours ago the server made the world it is on now.

Population

How busy is Watkins Rust server | Powered by Electro?

The last time Watkins Rust server | Powered by Electro was seen was 18 days 13 hours ago, and it is offline now.

How does Watkins Rust server | Powered by Electro rank against other Rust servers?

Player hours over seven days put Watkins Rust server | Powered by Electro at #15,873, in the top 72% of ranked servers.

Map and rules

Which map does Watkins Rust server | Powered by Electro run?

Watkins Rust server | Powered by Electro runs a procedural map, which the game generates.

What are the rules and settings on Watkins Rust server | Powered by Electro?

The name Watkins Rust server | Powered by Electro does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Watkins Rust server | Powered by Electro run?

Rust network protocol 2634 and build 166652 on Linux is what Watkins Rust server | Powered by Electro runs. To join, your game must match the protocol; Steam handles the update.

Is Watkins Rust server | Powered by Electro online, and how reliable is it?

Watkins Rust server | Powered by Electro is down just now; the last sighting was 18 days 13 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 8 October 2026.

Where is Watkins Rust server | Powered by Electro located?

A region is not published for Watkins Rust server | Powered by Electro. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 98.97.34.230:28015 is its address.

Tags

Which Rust Heatmap lists and filters include Watkins Rust server | Powered by Electro?

These Rust Heatmap lists include Watkins Rust server | Powered by Electro: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Watkins Rust server | Powered by Electro mean?

These are the tags Watkins Rust server | Powered by Electro publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp15 (Max players): The slot count is 15; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): This build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Watkins Rust server | Powered by Electro?

Press F1 in Rust to open the console, then enter client.connect 98.97.34.230:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp15
Max players The slot count is 15.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol To join, run the same version: game protocol 2634.
cs166652
Build This build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.