Watkins Rust server | Powered by Electro
Offline 98.97.33.93:28015 checked 19d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Watkins Rust server | Powered by Electro?
Watkins Rust server | Powered by Electro has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 22 days 8 hours ago.
Population
How busy is Watkins Rust server | Powered by Electro?
Watkins Rust server | Powered by Electro went quiet 19 days 22 hours ago and is offline right now.
How does Watkins Rust server | Powered by Electro rank against other Rust servers?
Player hours over seven days put Watkins Rust server | Powered by Electro at #15,880, in the top 72% of ranked servers.
Rules and settings
Which map does Watkins Rust server | Powered by Electro run?
Watkins Rust server | Powered by Electro runs a procedural map, which the game generates.
What are the rules and settings on Watkins Rust server | Powered by Electro?
The name Watkins Rust server | Powered by Electro does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Watkins Rust server | Powered by Electro run?
Rust network protocol 2634 and build 166652 is the build Watkins Rust server | Powered by Electro runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Watkins Rust server | Powered by Electro online, and how reliable is it?
Last seen 19 days 22 hours ago, Watkins Rust server | Powered by Electro is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 6 October 2026.
Where is Watkins Rust server | Powered by Electro located?
A region is not published for Watkins Rust server | Powered by Electro. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 98.97.33.93:28015.
Tags
Which Rust Heatmap lists and filters include Watkins Rust server | Powered by Electro?
The Rust Heatmap lists that Watkins Rust server | Powered by Electro fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Watkins Rust server | Powered by Electro mean?
The game's server browser reads the tags Watkins Rust server | Powered by Electro publishes: gmrust (Game mode): Survival in the standard Rust form; mp15 (Max players): The slot count is 15; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Watkins Rust server | Powered by Electro?
To join by console, open it with F1 in Rust and enter client.connect 98.97.33.93:28015. Or press Launch Rust on this page, which connects you through Steam.