Watkins Rust server | Powered by Electro
Offline 98.97.33.119:28015 checked 35d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Watkins Rust server | Powered by Electro?
Watkins Rust server | Powered by Electro has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 53 days 8 hours ago.
Player counts
How busy is Watkins Rust server | Powered by Electro?
Watkins Rust server | Powered by Electro went quiet 35 days 19 hours ago and is offline right now.
How does Watkins Rust server | Powered by Electro rank against other Rust servers?
Player hours over seven days put Watkins Rust server | Powered by Electro at #15,512, in the top 67% of ranked servers.
Map and rules
Which map does Watkins Rust server | Powered by Electro run?
The game generates the procedural map on Watkins Rust server | Powered by Electro.
What are the rules and settings on Watkins Rust server | Powered by Electro?
No gather rate appears in the name Watkins Rust server | Powered by Electro. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does Watkins Rust server | Powered by Electro run?
Rust network protocol 2633 and build 164530 is the build Watkins Rust server | Powered by Electro runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is Watkins Rust server | Powered by Electro online, and how reliable is it?
Last seen 35 days 19 hours ago, Watkins Rust server | Powered by Electro is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 19 September 2026.
Where is Watkins Rust server | Powered by Electro located?
Nothing about a region comes from Watkins Rust server | Powered by Electro. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 98.97.33.119:28015.
Tags
Which Rust Heatmap lists and filters include Watkins Rust server | Powered by Electro?
The Rust Heatmap lists that Watkins Rust server | Powered by Electro fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Watkins Rust server | Powered by Electro mean?
gmrust (Game mode): Survival in the standard Rust form; mp15 (Max players): This server has 15 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs164530 (Build): The game build here is 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags Watkins Rust server | Powered by Electro publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Watkins Rust server | Powered by Electro?
Enter client.connect 98.97.33.119:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.