Rust HeatmapInfrared · players
IR live Players96,841 Servers11,876 Warm4,105 Fresh wipes · 3h147 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–15° · slots

Watkins Rust server | Powered by Electro

Offline 98.97.32.66:28015 checked 8d ago

moddedoxide
Sp1 · players now 0/ 15
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,308
rank
top 70%
21d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 8d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct19 Oct22 Oct24 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 162 on average
245 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 111 on average
190 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
30 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 85 on average
195 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
59 / 1000

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Watkins Rust server | Powered by Electro?

Its rhythm cannot yet be told: too few of Watkins Rust server | Powered by Electro's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 21 days 17 hours ago the server made the world it is on now.

Population

How busy is Watkins Rust server | Powered by Electro?

Watkins Rust server | Powered by Electro went quiet 8 days 6 hours ago and is offline right now.

How does Watkins Rust server | Powered by Electro rank against other Rust servers?

The top 70% of ranked servers includes Watkins Rust server | Powered by Electro, at #15,308 for player hours over the last seven days.

Settings and rules

Which map does Watkins Rust server | Powered by Electro run?

The game generates the procedural map on Watkins Rust server | Powered by Electro.

What are the rules and settings on Watkins Rust server | Powered by Electro?

A gather rate is not given in the name Watkins Rust server | Powered by Electro. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does Watkins Rust server | Powered by Electro run?

The build on Watkins Rust server | Powered by Electro is Rust network protocol 2634 and build 166652, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is Watkins Rust server | Powered by Electro online, and how reliable is it?

Offline at the moment: Watkins Rust server | Powered by Electro was last seen 8 days 6 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 15 October 2026.

Where is Watkins Rust server | Powered by Electro located?

No region is published by Watkins Rust server | Powered by Electro. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 98.97.32.66:28015.

Lists and filters

Which Rust Heatmap lists and filters include Watkins Rust server | Powered by Electro?

The Rust Heatmap lists that Watkins Rust server | Powered by Electro fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Watkins Rust server | Powered by Electro mean?

These are the tags Watkins Rust server | Powered by Electro publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp15 (Max players): This server has 15 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): The game build here is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Watkins Rust server | Powered by Electro?

Enter client.connect 98.97.32.66:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp15
Max players This server has 15 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, run the same version: game protocol 2634.
cs166652
Build The game build here is 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.