Honey Badger Home (edited live)
Offline 98.25.174.122:28015 checked 1d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Honey Badger Home (edited live)?
Its rhythm cannot yet be told: too few of Honey Badger Home (edited live)'s wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 41 hours ago the server made the world it is on now.
Population
How busy is Honey Badger Home (edited live)?
Honey Badger Home (edited live) went quiet 32 hours ago and is offline right now. The average across the last seven days is 0 players; the peak reached 1. Its busiest point in the last 48 hours was 15:00 UTC, averaging 0 players.
How does Honey Badger Home (edited live) rank against other Rust servers?
Ranked #15,013 on seven-day player hours, Honey Badger Home (edited live) is in the top 67% of all ranked servers.
Settings and rules
Which map does Honey Badger Home (edited live) run?
Honey Badger Home (edited live) runs a procedural map, which the game generates.
What are the rules and settings on Honey Badger Home (edited live)?
The name Honey Badger Home (edited live) does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Honey Badger Home (edited live) run?
Rust network protocol 2635 and build 168909 is the build Honey Badger Home (edited live) runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Honey Badger Home (edited live) online, and how reliable is it?
Last seen 32 hours ago, Honey Badger Home (edited live) is offline right now. It was up 1 of 24 hours in the last 1 full day, or 4% of the time. Rust Heatmap has had it on record since 27 October 2026.
Where is Honey Badger Home (edited live) located?
No region is published by Honey Badger Home (edited live). What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 98.25.174.122:28015.
Lists and filters
Which Rust Heatmap lists and filters include Honey Badger Home (edited live)?
The Rust Heatmap lists that Honey Badger Home (edited live) fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days brings it up.
What do the server tags on Honey Badger Home (edited live) mean?
These are the tags Honey Badger Home (edited live) publishes for the game's server browser to read: gmvanilla (Game mode): The vanilla survival game; mp8 (Max players): The slot count is 8; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Honey Badger Home (edited live)?
Press F1 in Rust to open the console, then enter client.connect 98.25.174.122:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.