Siege Dev [siege-dev]
Offline 98.240.242.148:28015 checked 27d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:12 UTC FW28d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Siege Dev [siege-dev]?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Siege Dev [siege-dev]?
Once a month, with the force wipe, Siege Dev [siege-dev] wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 28 days 3 hours ago the server made the world it is on now.
Population
How busy is Siege Dev [siege-dev]?
Siege Dev [siege-dev] went quiet 27 days 21 hours ago and is offline right now.
How does Siege Dev [siege-dev] rank against other Rust servers?
Ranked #15,938 on seven-day player hours, Siege Dev [siege-dev] is in the top 69% of all ranked servers.
Settings and rules
Which map does Siege Dev [siege-dev] run?
A procedural map, generated by the game, runs on Siege Dev [siege-dev].
What are the rules and settings on Siege Dev [siege-dev]?
A gather rate is not given in the name Siege Dev [siege-dev]. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Siege Dev [siege-dev] run?
The build on Siege Dev [siege-dev] is Rust network protocol 2634 and build 166494, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Siege Dev [siege-dev] online, and how reliable is it?
Last seen 27 days 21 hours ago, Siege Dev [siege-dev] is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 15 September 2026.
Where is Siege Dev [siege-dev] located?
No region is published by Siege Dev [siege-dev]. Rust Heatmap shows the location a server states. It does not look up the machine's location. 98.240.242.148:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Siege Dev [siege-dev]?
Modded Rust servers, by live population are the Rust Heatmap lists that Siege Dev [siege-dev] fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Siege Dev [siege-dev] mean?
These are the tags Siege Dev [siege-dev] publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166494 (Build): Build 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Siege Dev [siege-dev]?
Press F1 in Rust to open the console, then enter client.connect 98.240.242.148:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.