Rust HeatmapInfrared · players
IR live Players63,058 Servers11,725 Warm3,296 Fresh wipes · 3h188 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Siege Dev [siege-dev]

Offline 98.240.242.148:28015 checked 27d ago

moddedoxide
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,938
rank
top 69%
28d ago
last wipe
no schedule published
6d 18h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 27d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep1 Oct4 Oct6 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

Coming wipes

6d 18h
Thu 5 Nov, 19:00 UTC
FW
34d 18h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:12 UTC FW28d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
31 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 121 on average
46 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
15 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
45 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
215 / 260

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Siege Dev [siege-dev]?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Siege Dev [siege-dev]?

Once a month, with the force wipe, Siege Dev [siege-dev] wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 28 days 3 hours ago the server made the world it is on now.

Population

How busy is Siege Dev [siege-dev]?

Siege Dev [siege-dev] went quiet 27 days 21 hours ago and is offline right now.

How does Siege Dev [siege-dev] rank against other Rust servers?

Ranked #15,938 on seven-day player hours, Siege Dev [siege-dev] is in the top 69% of all ranked servers.

Settings and rules

Which map does Siege Dev [siege-dev] run?

A procedural map, generated by the game, runs on Siege Dev [siege-dev].

What are the rules and settings on Siege Dev [siege-dev]?

A gather rate is not given in the name Siege Dev [siege-dev]. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Siege Dev [siege-dev] run?

The build on Siege Dev [siege-dev] is Rust network protocol 2634 and build 166494, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Siege Dev [siege-dev] online, and how reliable is it?

Last seen 27 days 21 hours ago, Siege Dev [siege-dev] is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 15 September 2026.

Where is Siege Dev [siege-dev] located?

No region is published by Siege Dev [siege-dev]. Rust Heatmap shows the location a server states. It does not look up the machine's location. 98.240.242.148:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Siege Dev [siege-dev]?

Modded Rust servers, by live population are the Rust Heatmap lists that Siege Dev [siege-dev] fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Siege Dev [siege-dev] mean?

These are the tags Siege Dev [siege-dev] publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166494 (Build): Build 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Siege Dev [siege-dev]?

Press F1 in Rust to open the console, then enter client.connect 98.240.242.148:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players The slot count is 10.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game must match protocol 2634 to get in.
cs166494
Build Build 166494.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.