[US] Skippy's Test Lab | 5x | PVE |
Offline NA 98.2.204.240:28015 checked 58m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 25% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on [US] Skippy's Test Lab | 5x | PVE |?
An estimate from the force wipe gives [US] Skippy's Test Lab | 5x | PVE |'s next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world it runs now dates from 25 days 4 hours ago. The tags list one wipe a month.
Population
How busy is [US] Skippy's Test Lab | 5x | PVE |?
The last time [US] Skippy's Test Lab | 5x | PVE | was seen was 58 minutes ago, and it is offline now. The average across the last seven days is 0 players; the peak reached 2. Its busiest point in the last 48 hours was 04:00 UTC, averaging 1 players.
How does [US] Skippy's Test Lab | 5x | PVE | rank against other Rust servers?
On player hours over the last seven days, [US] Skippy's Test Lab | 5x | PVE | is #5,508 globally (top 25%) and #921 in North America.
Map and rules
Which map does [US] Skippy's Test Lab | 5x | PVE | run?
[US] Skippy's Test Lab | 5x | PVE | runs a procedural map of size 4,500 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The map is called Custom Map.
What are the rules and settings on [US] Skippy's Test Lab | 5x | PVE |?
According to its name, [US] Skippy's Test Lab | 5x | PVE | has a 5x gather rate. The group limit is 8 players, which is the game's default. build & creative is the game mode, building in a sandbox, with no gathering. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does [US] Skippy's Test Lab | 5x | PVE | run?
The build on [US] Skippy's Test Lab | 5x | PVE | is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is [US] Skippy's Test Lab | 5x | PVE | online, and how reliable is it?
Offline at the moment: [US] Skippy's Test Lab | 5x | PVE | was last seen 58 minutes ago. The uptime it reports puts the last restart at about 9 hours ago. 96 of 168 hours up over the last 7 full days, which is 57%. Rust Heatmap has had it on record since 19 October 2026.
Where is [US] Skippy's Test Lab | 5x | PVE | located?
With its NA tag, [US] Skippy's Test Lab | 5x | PVE | lists itself in North America. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 98.2.204.240:28015 is its address.
Does [US] Skippy's Test Lab | 5x | PVE | run smoothly?
The last 48 hours brought an average of 145 server fps and a floor of 56. The world held as many as 90,299 entities, buildings and deployables included. At its peak it held 3,524 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include [US] Skippy's Test Lab | 5x | PVE |?
The Rust Heatmap lists that [US] Skippy's Test Lab | 5x | PVE | fits are: Rust build servers, Rust servers tagged creative, 5x Rust servers, listed by population, Modded Rust servers, by live population and North America server heatmap. These are the filters that return it on the list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.
What do the server tags on [US] Skippy's Test Lab | 5x | PVE | mean?
These are the tags [US] Skippy's Test Lab | 5x | PVE | publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp20 (Max players): This server has 20 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^c (Creative): Build what you like with no gathering, in this creative sandbox; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon; NA (North America): The server browser lists it under North America. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join [US] Skippy's Test Lab | 5x | PVE |?
Enter client.connect 98.2.204.240:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.
