Tonzter's Rusty Wasteland
Online NA 98.196.198.69:28015 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 34 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 04:58 UTC22d ago | 2° | – | running | 0 |
| Sat 3 Oct, 15:17 UTC25d ago | 2° | halved by day 2 | 3.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Tonzter's Rusty Wasteland?
Its recent wipes drew an average peak of 2 players. 34 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 2.
What is the wipe schedule on Tonzter's Rusty Wasteland?
Once a month, with the force wipe, Tonzter's Rusty Wasteland wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 25 days 15 hours ago the server made the world it is on now. The tags list one wipe a month.
Population
How busy is Tonzter's Rusty Wasteland?
Tonzter's Rusty Wasteland currently has 0 of its 100 slots filled. The average across the last seven days is 0 players.
How does Tonzter's Rusty Wasteland rank against other Rust servers?
Top 69% of ranked servers and #1,513 in North America: that is Tonzter's Rusty Wasteland at #15,341 for player hours over seven days.
Settings and rules
Which map does Tonzter's Rusty Wasteland run?
The map on Tonzter's Rusty Wasteland is procedural, size 5,000 with seed 257863157, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Tonzter's Rusty Wasteland?
The name Tonzter's Rusty Wasteland does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does Tonzter's Rusty Wasteland run?
The build on Tonzter's Rusty Wasteland is Rust network protocol 2634 and build 167781, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Tonzter's Rusty Wasteland online, and how reliable is it?
The server is up at the moment: Tonzter's Rusty Wasteland is online. About 14 days 8 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 15 September 2026.
Where is Tonzter's Rusty Wasteland located?
In North America, Tonzter's Rusty Wasteland lists itself with the NA tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 98.196.198.69:28015.
Does Tonzter's Rusty Wasteland run smoothly?
Average server fps over the last 48 hours was 76; it never dropped below 58. The world held as many as 146,800 entities, buildings and deployables included. Memory use reached 6,160 MB at most. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include Tonzter's Rusty Wasteland?
Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that Tonzter's Rusty Wasteland fits. These are the filters that return it on the list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Tonzter's Rusty Wasteland mean?
The game's server browser reads the tags Tonzter's Rusty Wasteland publishes: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): This server has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; NA (North America): North America is where the server browser puts it. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Tonzter's Rusty Wasteland?
Enter client.connect 98.196.198.69:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.