Name of Server as Shown on the Client Server List
Offline 98.186.220.166:28015 checked 41d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Name of Server as Shown on the Client Server List?
Its rhythm cannot yet be told: too few of Name of Server as Shown on the Client Server List's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 55 days 1 hours ago.
Population
How busy is Name of Server as Shown on the Client Server List?
The last time Name of Server as Shown on the Client Server List was seen was 41 days 9 hours ago, and it is offline now.
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
Ranked #13,288 on seven-day player hours, Name of Server as Shown on the Client Server List is in the top – of all ranked servers.
Map and rules
Which map does Name of Server as Shown on the Client Server List run?
A procedural map, generated by the game, runs on Name of Server as Shown on the Client Server List.
What are the rules and settings on Name of Server as Shown on the Client Server List?
No gather rate appears in the name Name of Server as Shown on the Client Server List. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does Name of Server as Shown on the Client Server List run?
The build on Name of Server as Shown on the Client Server List is Rust network protocol 2633 and build 162929, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Name of Server as Shown on the Client Server List online, and how reliable is it?
Offline at the moment: Name of Server as Shown on the Client Server List was last seen 41 days 9 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 17 September 2026.
Where is Name of Server as Shown on the Client Server List located?
No region is published by Name of Server as Shown on the Client Server List. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 98.186.220.166:28015.
Lists and filters
Which Rust Heatmap lists and filters include Name of Server as Shown on the Client Server List?
These Rust Heatmap lists include Name of Server as Shown on the Client Server List: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Name of Server as Shown on the Client Server List mean?
The game's server browser reads the tags Name of Server as Shown on the Client Server List publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs162929 (Build): This build is 162929; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Name of Server as Shown on the Client Server List?
Enter client.connect 98.186.220.166:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.