Rusty Abyss Intranet
Online 98.169.161.143:8220 checked 12m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 14:49 UTC25d ago | 1° | – | running | 0 |
| Sat 3 Oct, 05:18 UTC26d ago | 1° | – | 1.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Rusty Abyss Intranet?
The average peak across its recent wipes is 1 players. 8 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Rusty Abyss Intranet?
Rusty Abyss Intranet has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 25 days 1 hours ago the server made the world it is on now.
Player counts
How busy is Rusty Abyss Intranet?
Of 40 slots on Rusty Abyss Intranet, 0 are in use right now. The average across the last seven days is 0 players.
How does Rusty Abyss Intranet rank against other Rust servers?
The top 69% of ranked servers includes Rusty Abyss Intranet, at #15,341 for player hours over the last seven days.
Settings and rules
Which map does Rusty Abyss Intranet run?
A procedural map, generated by the game, runs on Rusty Abyss Intranet.
What are the rules and settings on Rusty Abyss Intranet?
The name Rusty Abyss Intranet does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned off.
About the server
Which version of Rust does Rusty Abyss Intranet run?
The build on Rusty Abyss Intranet is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Rusty Abyss Intranet online, and how reliable is it?
Online now: Rusty Abyss Intranet. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.
Where is Rusty Abyss Intranet located?
Nothing about a region comes from Rusty Abyss Intranet. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 98.169.161.143:8220 is its address.
Tags
Which Rust Heatmap lists and filters include Rusty Abyss Intranet?
Modded Rust servers, by live population are the Rust Heatmap lists that Rusty Abyss Intranet fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Rusty Abyss Intranet mean?
The game's server browser reads the tags Rusty Abyss Intranet publishes: gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): This server has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Rusty Abyss Intranet?
Press F1 in Rust to open the console, then enter client.connect 98.169.161.143:8220. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.