Rust HeatmapInfrared · players
IR live Players95,790 Servers11,874 Warm4,087 Fresh wipes · 3h161 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Futtbuck | Reloaded

Online 98.167.50.240:28015 checked 12m ago

moddedoxide
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Sun 18:00flare: a wipe in that hourTue 16:00
0
7-day average
peak –
#15,366
rank
top 70%
12d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 12m ago

Li2Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Li3Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct20 Oct22 Oct25 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 162 on average
243 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 111 on average
192 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
25 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 84 on average
206 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
74 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Futtbuck | Reloaded?

Its rhythm cannot yet be told: too few of Futtbuck | Reloaded's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 12 days 16 hours ago.

Population

How busy is Futtbuck | Reloaded?

Futtbuck | Reloaded currently has 0 of its 10 slots filled. The average across the last seven days is 0 players.

How does Futtbuck | Reloaded rank against other Rust servers?

The top 70% of ranked servers includes Futtbuck | Reloaded, at #15,366 for player hours over the last seven days.

Rules and settings

Which map does Futtbuck | Reloaded run?

The map on Futtbuck | Reloaded is procedural, size 3,500 with seed 1234567, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Futtbuck | Reloaded?

The name Futtbuck | Reloaded does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does Futtbuck | Reloaded run?

Rust network protocol 2635 and build 168909 on Linux is what Futtbuck | Reloaded runs. Steam updates your game for you, and the protocol has to match for you to join.

Is Futtbuck | Reloaded online, and how reliable is it?

The server is up at the moment: Futtbuck | Reloaded is online. The uptime it reports puts the last restart at about 4 days 9 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 15 October 2026.

Where is Futtbuck | Reloaded located?

A region is not published for Futtbuck | Reloaded. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 98.167.50.240:28015.

Does Futtbuck | Reloaded run smoothly?

Average server fps over the last 48 hours was 113; it never dropped below 91. Buildings, deployables and the rest of the world came to as much as 72,836 entities. At its peak it held 3,601 MB of memory. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include Futtbuck | Reloaded?

The Rust Heatmap lists that Futtbuck | Reloaded fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.

What do the server tags on Futtbuck | Reloaded mean?

The game's server browser reads the tags Futtbuck | Reloaded publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Futtbuck | Reloaded?

Enter client.connect 98.167.50.240:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players The slot count is 10.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.