Rust HeatmapInfrared · players
IR live Players32,056 Servers11,618 Warm2,785 Fresh wipes · 3h68 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–250° · slots

Boyos Rust

Offline 98.142.10.176:25565 checked 13d ago

moddedoxide
Sp1 · players now 0/ 250
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,154
rank
top 70%
25d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 13d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 28 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 13:23 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 152 on average
41 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
0 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
16 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
3 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Boyos Rust?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 28 hours in.

What is the wipe schedule on Boyos Rust?

Boyos Rust has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 25 days 15 hours ago.

Player counts

How busy is Boyos Rust?

The last time Boyos Rust was seen was 13 days 22 hours ago, and it is offline now.

How does Boyos Rust rank against other Rust servers?

Ranked #15,154 on seven-day player hours, Boyos Rust is in the top 70% of all ranked servers.

Rules and settings

Which map does Boyos Rust run?

Boyos Rust runs a procedural map of size 1,000 with seed 812975, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Boyos Rust?

No gather rate appears in the name Boyos Rust. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does Boyos Rust run?

Rust network protocol 2634 and build 167781 is the build Boyos Rust runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Boyos Rust online, and how reliable is it?

Offline at the moment: Boyos Rust was last seen 13 days 22 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 15 September 2026.

Where is Boyos Rust located?

A region is not published for Boyos Rust. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 98.142.10.176:25565.

Lists and filters

Which Rust Heatmap lists and filters include Boyos Rust?

Modded Rust servers, by live population are the Rust Heatmap lists that Boyos Rust fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on Boyos Rust mean?

These are the tags Boyos Rust publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp250 (Max players): The slot count is 250; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Boyos Rust?

To join by console, open it with F1 in Rust and enter client.connect 98.142.10.176:25565. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp250,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp250
Max players The slot count is 250.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167781
Build The game build here is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.