Rust HeatmapInfrared · players
IR live Players39,995 Servers11,624 Warm3,014 Fresh wipes · 3h96 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Ev!L Rust server | Powered by AMP

Online 98.116.93.211:28015 checked 8m ago

moddedoxide
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Mon 08:00flare: a wipe in that hourWed 06:00
0
7-day average
peak 1
#10,160
rank
top 46%
13d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 8m ago

Li2Players

AveragePeak
00.250.50.75108:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Li3Server performance

02040608008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct22 Oct25 Oct28 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.1 days
usual gap
between real wipes
3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctTue 13 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 11:57 UTC13d ago 3 – running 0
Tue 13 Oct, 09:11 UTC14d ago 3 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
109 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
113 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
44 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
22 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Ev!L Rust server | Powered by AMP?

Its recent wipes drew an average peak of 3 players. 5 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on Ev!L Rust server | Powered by AMP?

Its rhythm cannot yet be told: too few of Ev!L Rust server | Powered by AMP's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 13 days 19 hours ago.

Population

How busy is Ev!L Rust server | Powered by AMP?

Ev!L Rust server | Powered by AMP currently has 0 of its 10 slots filled. Averaged over the past week: 0 players, peaking at 1. Its busiest point in the last 48 hours was 16:00 UTC, averaging 0 players.

How does Ev!L Rust server | Powered by AMP rank against other Rust servers?

Ranked #10,160 on seven-day player hours, Ev!L Rust server | Powered by AMP is in the top 46% of all ranked servers.

Rules and settings

Which map does Ev!L Rust server | Powered by AMP run?

A procedural map of size 4,100 with seed 6738, generated by the game, runs on Ev!L Rust server | Powered by AMP. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Ev!L Rust server | Powered by AMP?

No gather rate appears in the name Ev!L Rust server | Powered by AMP. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does Ev!L Rust server | Powered by AMP run?

The build on Ev!L Rust server | Powered by AMP is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Ev!L Rust server | Powered by AMP online, and how reliable is it?

Online now: Ev!L Rust server | Powered by AMP. About 20 hours ago is when it last restarted, by its own uptime figure. It was up 125 of 168 hours across the last 7 full days, or 74% of the time. It first appears in Rust Heatmap records on 13 October 2026.

Where is Ev!L Rust server | Powered by AMP located?

Nothing about a region comes from Ev!L Rust server | Powered by AMP. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 98.116.93.211:28015 is its address.

Does Ev!L Rust server | Powered by AMP run smoothly?

It averaged 60 server fps over the last 48 hours, with a low of 57. The world held as many as 95,291 entities, buildings and deployables included. The highest memory use was 3,135 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include Ev!L Rust server | Powered by AMP?

The Rust Heatmap lists that Ev!L Rust server | Powered by AMP fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Ev!L Rust server | Powered by AMP mean?

These are the tags Ev!L Rust server | Powered by AMP publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Ev!L Rust server | Powered by AMP?

To join by console, open it with F1 in Rust and enter client.connect 98.116.93.211:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players Slot count: 10.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.