Ev!L Rust server | Powered by AMP
Online 98.116.93.211:28015 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 11:57 UTC13d ago | 3° | – | running | 0 |
| Tue 13 Oct, 09:11 UTC14d ago | 3° | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Ev!L Rust server | Powered by AMP?
Its recent wipes drew an average peak of 3 players. 5 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Ev!L Rust server | Powered by AMP?
Its rhythm cannot yet be told: too few of Ev!L Rust server | Powered by AMP's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 13 days 19 hours ago.
Population
How busy is Ev!L Rust server | Powered by AMP?
Ev!L Rust server | Powered by AMP currently has 0 of its 10 slots filled. Averaged over the past week: 0 players, peaking at 1. Its busiest point in the last 48 hours was 16:00 UTC, averaging 0 players.
How does Ev!L Rust server | Powered by AMP rank against other Rust servers?
Ranked #10,160 on seven-day player hours, Ev!L Rust server | Powered by AMP is in the top 46% of all ranked servers.
Rules and settings
Which map does Ev!L Rust server | Powered by AMP run?
A procedural map of size 4,100 with seed 6738, generated by the game, runs on Ev!L Rust server | Powered by AMP. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Ev!L Rust server | Powered by AMP?
No gather rate appears in the name Ev!L Rust server | Powered by AMP. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Ev!L Rust server | Powered by AMP run?
The build on Ev!L Rust server | Powered by AMP is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Ev!L Rust server | Powered by AMP online, and how reliable is it?
Online now: Ev!L Rust server | Powered by AMP. About 20 hours ago is when it last restarted, by its own uptime figure. It was up 125 of 168 hours across the last 7 full days, or 74% of the time. It first appears in Rust Heatmap records on 13 October 2026.
Where is Ev!L Rust server | Powered by AMP located?
Nothing about a region comes from Ev!L Rust server | Powered by AMP. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 98.116.93.211:28015 is its address.
Does Ev!L Rust server | Powered by AMP run smoothly?
It averaged 60 server fps over the last 48 hours, with a low of 57. The world held as many as 95,291 entities, buildings and deployables included. The highest memory use was 3,135 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include Ev!L Rust server | Powered by AMP?
The Rust Heatmap lists that Ev!L Rust server | Powered by AMP fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Ev!L Rust server | Powered by AMP mean?
These are the tags Ev!L Rust server | Powered by AMP publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Ev!L Rust server | Powered by AMP?
To join by console, open it with F1 in Rust and enter client.connect 98.116.93.211:28015. Or press Launch Rust on this page, which connects you through Steam.