Rust HeatmapInfrared · players
IR live Players54,903 Servers11,682 Warm3,147 Fresh wipes · 3h122 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–1° · slots

Carbon Server

Offline 98.113.99.157:28015 checked 26d ago

moddedcarbon
Sp1 · players now 1/ 1
100% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#14,985
rank
top 66%
26d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 26d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctTue 29 SepSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 01:41 UTC26d ago 1 – running 1
Tue 29 Sep, 05:47 UTC30d ago 1 – 3.8 days 1
Sun 27 Sep, 21:38 UTC32d ago 1 – 1.3 days 1
Sun 27 Sep, 00:19 UTC33d ago 1 – 0.9 days 1
Sat 19 Sep, 22:22 UTC40d ago 1 – 7.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
16 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 121 on average
30 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
8 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
37 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
158 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Carbon Server?

At their busiest, its recent wipes averaged 1 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on Carbon Server?

Wipes come at irregular times on Carbon Server, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 26 days 23 hours ago the server made the world it is on now.

Population

How busy is Carbon Server?

The last time Carbon Server was seen was 26 days 23 hours ago, and it is offline now.

How does Carbon Server rank against other Rust servers?

Ranked #14,985 on seven-day player hours, Carbon Server is in the top 66% of all ranked servers.

Rules and settings

What are the rules and settings on Carbon Server?

A gather rate is not given in the name Carbon Server. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does Carbon Server run?

The build on Carbon Server is Rust network protocol 2634 and build 166652, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Carbon Server online, and how reliable is it?

Carbon Server is down just now; the last sighting was 26 days 23 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 18 September 2026.

Where is Carbon Server located?

Nothing about a region comes from Carbon Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 98.113.99.157:28015.

Tags

Which Rust Heatmap lists and filters include Carbon Server?

These Rust Heatmap lists include Carbon Server: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Carbon Server mean?

The game's server browser reads the tags Carbon Server publishes: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): This server has 1 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): The game build here is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Carbon Server?

Press F1 in Rust to open the console, then enter client.connect 98.113.99.157:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^z,^y

Game

gmvanilla
Game mode This is vanilla survival.
mp1
Max players This server has 1 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol To join, run the same version: game protocol 2634.
cs166652
Build The game build here is 166652.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.