Rust HeatmapInfrared · players
IR live Players33,161 Servers11,582 Warm2,855 Fresh wipes · 3h65 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–100° · slots

Hello Darkness PVE

Offline 97.247.19.87:28015 checked 1d ago

moddedoxide
Sp1 · players now 1/ 100
1% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 3°
Mon 06:00flare: a wipe in that hourTue 03:00
1
7-day average
peak 4
#3,361
rank
top 15%
8d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 1d ago

Li2Players

AveragePeak
0123406:0010:0014:0019:0023:0003:00

Hourly average and peak, UTC.

Li3Server performance

02040608006:0010:0014:0019:0023:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 158 on average
60 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
57 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
29 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
9 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Hello Darkness PVE?

Hello Darkness PVE has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 8 days 2 hours ago.

Player counts

How busy is Hello Darkness PVE?

The last time Hello Darkness PVE was seen was 26 hours ago, and it is offline now. The average across the last seven days is 1 players; the peak reached 4. Its busiest point in the last 48 hours was 16:00 UTC, averaging 2 players.

How does Hello Darkness PVE rank against other Rust servers?

Player hours over seven days put Hello Darkness PVE at #3,361, in the top 15% of ranked servers.

Settings and rules

Which map does Hello Darkness PVE run?

The map on Hello Darkness PVE is procedural, size 4,500 with seed 1470027, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Hello Darkness PVE?

The name Hello Darkness PVE does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does Hello Darkness PVE run?

The build on Hello Darkness PVE is Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Hello Darkness PVE online, and how reliable is it?

Last seen 26 hours ago, Hello Darkness PVE is offline right now. About 31 hours ago is when it last restarted, by its own uptime figure. 148 of 168 hours up over the last 7 full days, which is 88%. It first appears in Rust Heatmap records on 20 October 2026.

Where is Hello Darkness PVE located?

A region is not published for Hello Darkness PVE. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 97.247.19.87:28015.

Does Hello Darkness PVE run smoothly?

Average server fps over the last 48 hours was 58; it never dropped below 38. Entities peaked at 121,574, counting buildings, deployables and all the rest of the world. At its peak it held 3,988 MB of memory. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include Hello Darkness PVE?

These Rust Heatmap lists include Hello Darkness PVE: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.

What do the server tags on Hello Darkness PVE mean?

gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): Slot count: 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags Hello Darkness PVE publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Hello Darkness PVE?

Enter client.connect 97.247.19.87:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players Slot count: 100.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.