JuanFranWorld
Offline 97.113.254.121:28015 checked 8d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 03:14 UTC24d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on JuanFranWorld?
At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on JuanFranWorld?
JuanFranWorld has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 24 days 10 hours ago.
Player counts
How busy is JuanFranWorld?
The last time JuanFranWorld was seen was 8 days 4 hours ago, and it is offline now.
How does JuanFranWorld rank against other Rust servers?
The top 70% of ranked servers includes JuanFranWorld, at #15,348 for player hours over the last seven days.
Settings and rules
Which map does JuanFranWorld run?
JuanFranWorld runs a procedural map of size 4,500 with seed 64205775, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on JuanFranWorld?
No gather rate appears in the name JuanFranWorld. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does JuanFranWorld run?
Rust network protocol 2634 and build 167781 is the build JuanFranWorld runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is JuanFranWorld online, and how reliable is it?
Last seen 8 days 4 hours ago, JuanFranWorld is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 13 September 2026.
Where is JuanFranWorld located?
No region is published by JuanFranWorld. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 97.113.254.121:28015.
Lists and filters
Which Rust Heatmap lists and filters include JuanFranWorld?
Modded Rust servers, by live population are the Rust Heatmap lists that JuanFranWorld fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on JuanFranWorld mean?
The game's server browser reads the tags JuanFranWorld publishes: gmvanilla (Game mode): The vanilla survival game; mp5 (Max players): This server has 5 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join JuanFranWorld?
Press F1 in Rust to open the console, then enter client.connect 97.113.254.121:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.