Apologist's Test Server
Offline 96.230.1.240:28015 checked 4d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Apologist's Test Server?
The record of Apologist's Test Server's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 5 days 8 hours ago.
Player counts
How busy is Apologist's Test Server?
The last time Apologist's Test Server was seen was 4 days 17 hours ago, and it is offline now. Averaged over the past week: 0 players.
How does Apologist's Test Server rank against other Rust servers?
Player hours over seven days put Apologist's Test Server at #15,338, in the top 69% of ranked servers.
Settings and rules
Which map does Apologist's Test Server run?
Apologist's Test Server runs a procedural map of size 4,500 with seed 6738, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Apologist's Test Server?
A gather rate is not given in the name Apologist's Test Server. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does Apologist's Test Server run?
Rust network protocol 2635 and build 168909 on Linux is what Apologist's Test Server runs. Steam updates your game for you, and the protocol has to match for you to join.
Is Apologist's Test Server online, and how reliable is it?
Last seen 4 days 17 hours ago, Apologist's Test Server is offline right now. 9 of 120 hours up over the last 5 full days, which is 8%. The first record of it on Rust Heatmap is 23 October 2026.
Where is Apologist's Test Server located?
A region is not published for Apologist's Test Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 96.230.1.240:28015.
Tags
Which Rust Heatmap lists and filters include Apologist's Test Server?
The Rust Heatmap lists that Apologist's Test Server fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week brings it up.
What do the server tags on Apologist's Test Server mean?
These are the tags Apologist's Test Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Apologist's Test Server?
Press F1 in Rust to open the console, then enter client.connect 96.230.1.240:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.