Rust HeatmapInfrared · players
IR live Players96,217 Servers11,872 Warm4,094 Fresh wipes · 3h158 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

My Rust Server - Test

Online 96.2.164.37:28015 checked 10m ago

moddedcarbon
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Sun 19:00flare: a wipe in that hourTue 16:00
0
7-day average
peak 2
#5,815
rank
top 26%
2d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 10m ago

Li2Players

AveragePeak
00.511.5219:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Li3Server performance

02040608019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 21:46 UTC2d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 162 on average
233 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 111 on average
186 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
32 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 85 on average
198 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
61 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on My Rust Server - Test?

At their busiest, its recent wipes averaged 2 players. 23 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on My Rust Server - Test?

My Rust Server - Test has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 2 days 20 hours ago the server made the world it is on now.

Player counts

How busy is My Rust Server - Test?

Of 50 slots on My Rust Server - Test, 0 are in use right now. A seven-day average of 0 players, with a peak of 2. Its busiest point in the last 48 hours was 20:00 UTC, averaging 1 players.

How does My Rust Server - Test rank against other Rust servers?

The top 26% of ranked servers includes My Rust Server - Test, at #5,815 for player hours over the last seven days.

Rules and settings

Which map does My Rust Server - Test run?

My Rust Server - Test runs a procedural map of size 3,500 with seed 352165132, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on My Rust Server - Test?

No gather rate appears in the name My Rust Server - Test. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does My Rust Server - Test run?

The build on My Rust Server - Test is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is My Rust Server - Test online, and how reliable is it?

The server is up at the moment: My Rust Server - Test is online. The uptime it reports puts the last restart at about 2 days 18 hours ago. It was up 48 of 48 hours across the last 2 full days, or 100% of the time. The first record of it on Rust Heatmap is 24 October 2026.

Where is My Rust Server - Test located?

No region is published by My Rust Server - Test. Rust Heatmap shows the location a server states. It does not look up the machine's location. 96.2.164.37:28015 is its address.

Does My Rust Server - Test run smoothly?

Average server fps over the last 48 hours was 32; it never dropped below 10. Entities peaked at 68,827, counting buildings, deployables and all the rest of the world. Memory use reached 3,169 MB at most. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include My Rust Server - Test?

Modded Rust servers, by live population are the Rust Heatmap lists that My Rust Server - Test fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on My Rust Server - Test mean?

The game's server browser reads the tags My Rust Server - Test publishes: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): This server has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Carbon provides the plugin framework here. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join My Rust Server - Test?

Enter client.connect 96.2.164.37:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players This server has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.