Rust HeatmapInfrared · players
IR live Players44,561 Servers11,697 Warm3,120 Fresh wipes · 3h101 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

cipeaX Staging Test Server

Offline 95.91.211.106:28015 checked 1d ago

moddedcarbon
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 12:00flare: a wipe in that hourTue 13:00
0
7-day average
peak –
#15,349
rank
top 69%
1d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 1d ago

Li2Players

AveragePeakWipe
0123412:0013:00Wiped Tue 27 Oct, 12:44 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.1 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctTue 20 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 12:44 UTC1d ago – – running 1
Wed 21 Oct, 08:38 UTC7d ago 1 – 6.2 days 0
Tue 20 Oct, 19:10 UTC8d ago 1 – 0.6 days 0
Tue 20 Oct, 07:55 UTC8d ago 1 – 0.5 days 0
Mon 19 Oct, 14:34 UTC9d ago 1 – 0.7 days 1
Fri 16 Oct, 10:43 UTC12d ago 1 – 3.2 days 0
Wed 14 Oct, 09:08 UTC14d ago 1 – 2.1 days 1
Mon 12 Oct, 07:32 UTC16d ago 1 – 2.1 days 1
Mon 5 Oct, 22:50 UTC23d ago 1 – 6.4 days 0
Mon 5 Oct, 16:27 UTC23d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
38 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
40 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
34 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
5 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on cipeaX Staging Test Server?

Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on cipeaX Staging Test Server?

No next wipe can be predicted: cipeaX Staging Test Server wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 36 hours ago.

Population

How busy is cipeaX Staging Test Server?

The last time cipeaX Staging Test Server was seen was 36 hours ago, and it is offline now. Averaged over the past week: 0 players.

How does cipeaX Staging Test Server rank against other Rust servers?

Player hours over seven days put cipeaX Staging Test Server at #15,349, in the top 69% of ranked servers.

Rules and settings

What are the rules and settings on cipeaX Staging Test Server?

The name cipeaX Staging Test Server does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does cipeaX Staging Test Server run?

The build on cipeaX Staging Test Server is Rust network protocol 2635 and build 169310, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is cipeaX Staging Test Server online, and how reliable is it?

Offline at the moment: cipeaX Staging Test Server was last seen 36 hours ago. It was up 2 of 168 hours across the last 7 full days, or 1% of the time. It first appears in Rust Heatmap records on 15 September 2026.

Where is cipeaX Staging Test Server located?

Nothing about a region comes from cipeaX Staging Test Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. 95.91.211.106:28015 is its address.

Tags

Which Rust Heatmap lists and filters include cipeaX Staging Test Server?

The Rust Heatmap lists that cipeaX Staging Test Server fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on cipeaX Staging Test Server mean?

These are the tags cipeaX Staging Test Server publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs169310 (Build): Build 169310; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join cipeaX Staging Test Server?

Press F1 in Rust to open the console, then enter client.connect 95.91.211.106:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs169310,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players This server has 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game must match protocol 2635 to get in.
cs169310
Build Build 169310.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.