nameserver
Offline 95.72.17.142:28015 checked 43d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on nameserver?
The record of nameserver's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 44 days 6 hours ago.
Population
How busy is nameserver?
The last time nameserver was seen was 43 days 4 hours ago, and it is offline now.
How does nameserver rank against other Rust servers?
The top – of ranked servers includes nameserver, at #12,890 for player hours over the last seven days.
Map and rules
Which map does nameserver run?
nameserver runs a procedural map, which the game generates.
What are the rules and settings on nameserver?
The name nameserver does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does nameserver run?
The build on nameserver is Rust network protocol 2633 and build 163794, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is nameserver online, and how reliable is it?
nameserver is down just now; the last sighting was 43 days 4 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.
Where is nameserver located?
A region is not published for nameserver. Rust Heatmap shows the location a server states. It does not look up the machine's location. 95.72.17.142:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include nameserver?
Modded Rust servers, by live population are the Rust Heatmap lists that nameserver fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on nameserver mean?
These are the tags nameserver publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp15 (Max players): This server has 15 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163794 (Build): The game build here is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join nameserver?
Enter client.connect 95.72.17.142:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.