Rust HeatmapInfrared · players
IR live Players90,661 Servers11,897 Warm4,035 Fresh wipes · 3h162 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Zov

Online 95.55.4.176:28015 checked 13m ago

moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 13:00flare: a wipe in that hourTue 18:00
1
7-day average
peak 1
#9,609
rank
top 43%
6h ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 13m ago

Li2Players

AveragePeakWipe
00.250.50.75113:0014:0015:0016:0017:0018:00Wiped Tue 27 Oct, 13:26 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

Server fpsWipe
010020030040013:0014:0015:0016:0017:0018:00Wiped Tue 27 Oct, 13:26 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
No rank history yet.

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 163 on average
185 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 111 on average
178 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
32 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 85 on average
159 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
55 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Zov?

Its rhythm cannot yet be told: too few of Zov's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 6 hours ago.

Player counts

How busy is Zov?

The current population of Zov is 0, against 50 slots. The average across the last seven days is 1 players; the peak reached 1. Its busiest point in the last 48 hours was 15:00 UTC, averaging 1 players.

How does Zov rank against other Rust servers?

Player hours over seven days put Zov at #9,609, in the top 43% of ranked servers.

Map and rules

Which map does Zov run?

The map on Zov is procedural, size 2,500 with seed 1055496294, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Zov?

No gather rate appears in the name Zov. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does Zov run?

Rust network protocol 2635 and build 168909 on Linux is what Zov runs. To join, your game must match the protocol; Steam handles the update.

Is Zov online, and how reliable is it?

The server is up at the moment: Zov is online. Its reported uptime dates the last restart to about 3 hours ago. Rust Heatmap has had it on record since 27 October 2026.

Where is Zov located?

No region is published by Zov. Rust Heatmap shows the location a server states. It does not look up the machine's location. 95.55.4.176:28015 is its address.

Does Zov run smoothly?

Average server fps over the last 48 hours was 202; it never dropped below 187. The world held as many as 28,072 entities, buildings and deployables included. The highest memory use was 1,206 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include Zov?

The Rust Heatmap lists that Zov fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours brings it up.

What do the server tags on Zov mean?

The game's server browser reads the tags Zov publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Zov?

Press F1 in Rust to open the console, then enter client.connect 95.55.4.176:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players The slot count is 50.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.