Zov
Online 95.55.4.176:28015 checked 13m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Zov?
Its rhythm cannot yet be told: too few of Zov's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 6 hours ago.
Player counts
How busy is Zov?
The current population of Zov is 0, against 50 slots. The average across the last seven days is 1 players; the peak reached 1. Its busiest point in the last 48 hours was 15:00 UTC, averaging 1 players.
How does Zov rank against other Rust servers?
Player hours over seven days put Zov at #9,609, in the top 43% of ranked servers.
Map and rules
Which map does Zov run?
The map on Zov is procedural, size 2,500 with seed 1055496294, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Zov?
No gather rate appears in the name Zov. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Zov run?
Rust network protocol 2635 and build 168909 on Linux is what Zov runs. To join, your game must match the protocol; Steam handles the update.
Is Zov online, and how reliable is it?
The server is up at the moment: Zov is online. Its reported uptime dates the last restart to about 3 hours ago. Rust Heatmap has had it on record since 27 October 2026.
Where is Zov located?
No region is published by Zov. Rust Heatmap shows the location a server states. It does not look up the machine's location. 95.55.4.176:28015 is its address.
Does Zov run smoothly?
Average server fps over the last 48 hours was 202; it never dropped below 187. The world held as many as 28,072 entities, buildings and deployables included. The highest memory use was 1,206 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include Zov?
The Rust Heatmap lists that Zov fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours brings it up.
What do the server tags on Zov mean?
The game's server browser reads the tags Zov publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Zov?
Press F1 in Rust to open the console, then enter client.connect 95.55.4.176:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.