BedWars Dev
Offline 95.52.119.35:28015 checked 12d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 21:15 UTC12d ago | 2° | – | running | 2 |
| Tue 13 Oct, 19:39 UTC14d ago | 2° | held half | 2.1 days | 0 |
| Sun 11 Oct, 20:11 UTC16d ago | 2° | – | 2 days | 0 |
| Sat 10 Oct, 23:32 UTC17d ago | 2° | – | 0.9 days | 0 |
| Wed 7 Oct, 23:05 UTC20d ago | 2° | held half | 3 days | 0 |
| Wed 7 Oct, 07:40 UTC21d ago | 2° | – | 0.6 days | 1 |
| Tue 6 Oct, 21:17 UTC21d ago | 2° | – | 0.4 days | 0 |
| Mon 5 Oct, 20:44 UTC22d ago | 3° | – | 1 days | 3 |
| Sun 4 Oct, 17:36 UTC23d ago | 3° | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on BedWars Dev?
At their busiest, its recent wipes averaged 2 players. 0 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on BedWars Dev?
No next wipe can be predicted: BedWars Dev wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 12 days 11 hours ago the server made the world it is on now.
Player counts
How busy is BedWars Dev?
The last time BedWars Dev was seen was 12 days 10 hours ago, and it is offline now.
How does BedWars Dev rank against other Rust servers?
Ranked #12,848 on seven-day player hours, BedWars Dev is in the top 59% of all ranked servers.
Settings and rules
What are the rules and settings on BedWars Dev?
A gather rate is not given in the name BedWars Dev. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does BedWars Dev run?
The build on BedWars Dev is Rust network protocol 2634 and build 166652, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is BedWars Dev online, and how reliable is it?
Offline at the moment: BedWars Dev was last seen 12 days 10 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 1 October 2026.
Where is BedWars Dev located?
No region is published by BedWars Dev. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 95.52.119.35:28015.
Lists and filters
Which Rust Heatmap lists and filters include BedWars Dev?
Modded Rust servers, by live population are the Rust Heatmap lists that BedWars Dev fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.
What do the server tags on BedWars Dev mean?
These are the tags BedWars Dev publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Plugins run through Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join BedWars Dev?
Press F1 in Rust to open the console, then enter client.connect 95.52.119.35:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.