Rust HeatmapInfrared · players
IR live Players43,996 Servers11,654 Warm2,908 Fresh wipes · 3h99 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

My Carbon Test Server

Offline 95.27.99.180:28505 checked 15d ago

moddedcarbon
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,205
rank
top 70%
20d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 15d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep8 Oct13 Oct17 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 15:28 UTC20d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
20 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 122 on average
38 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
7 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
22 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
107 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on My Carbon Test Server?

Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 1 hours in.

What is the wipe schedule on My Carbon Test Server?

The record of My Carbon Test Server's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 20 days 12 hours ago.

Population

How busy is My Carbon Test Server?

Last seen 15 days 18 hours ago, My Carbon Test Server is offline at the moment.

How does My Carbon Test Server rank against other Rust servers?

The top 70% of ranked servers includes My Carbon Test Server, at #15,205 for player hours over the last seven days.

Map and rules

Which map does My Carbon Test Server run?

A procedural map, generated by the game, runs on My Carbon Test Server.

What are the rules and settings on My Carbon Test Server?

The name My Carbon Test Server does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does My Carbon Test Server run?

The build on My Carbon Test Server is Rust network protocol 2634 and build 167231, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is My Carbon Test Server online, and how reliable is it?

My Carbon Test Server is down just now; the last sighting was 15 days 18 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 25 September 2026.

Where is My Carbon Test Server located?

No region is published by My Carbon Test Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 95.27.99.180:28505.

Tags

Which Rust Heatmap lists and filters include My Carbon Test Server?

These Rust Heatmap lists include My Carbon Test Server: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on My Carbon Test Server mean?

gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167231 (Build): The game build here is 167231; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon are the tags My Carbon Test Server publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join My Carbon Test Server?

To join by console, open it with F1 in Rust and enter client.connect 95.27.99.180:28505. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players The slot count is 50.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167231
Build The game build here is 167231.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.