Testing server
Offline 95.26.145.75:28015 checked 31d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Testing server?
The record of Testing server's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 34 days ago.
Player counts
How busy is Testing server?
Testing server went quiet 31 days 17 hours ago and is offline right now.
How does Testing server rank against other Rust servers?
The top 68% of ranked servers includes Testing server, at #15,814 for player hours over the last seven days.
Map and rules
What are the rules and settings on Testing server?
The name Testing server does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Testing server run?
Rust network protocol 2633 and build 165217 on Windows is what Testing server runs. To join, your game must match the protocol; Steam handles the update.
Is Testing server online, and how reliable is it?
Offline at the moment: Testing server was last seen 31 days 17 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 25 September 2026.
Where is Testing server located?
No region is published by Testing server. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 95.26.145.75:28015.
Tags
Which Rust Heatmap lists and filters include Testing server?
These Rust Heatmap lists include Testing server: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Testing server mean?
These are the tags Testing server publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): This server has 1 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): The game build here is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Testing server?
To join by console, open it with F1 in Rust and enter client.connect 95.26.145.75:28015. Or press Launch Rust on this page, which connects you through Steam.