Testing server
Offline 95.26.139.13:28015 checked 1d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Testing server?
Its rhythm cannot yet be told: too few of Testing server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 39 hours ago the server made the world it is on now.
Player counts
How busy is Testing server?
Last seen 38 hours ago, Testing server is offline at the moment. Averaged over the past week: 1 players, peaking at 1. Look at 15:00 UTC for the last 48 hours: that hour averaged 1 players.
How does Testing server rank against other Rust servers?
Ranked #11,272 on seven-day player hours, Testing server is in the top 51% of all ranked servers.
Rules and settings
What are the rules and settings on Testing server?
A gather rate is not given in the name Testing server. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does Testing server run?
Rust network protocol 2635 and build 168909 on Windows is what Testing server runs. Steam updates your game for you, and the protocol has to match for you to join.
Is Testing server online, and how reliable is it?
Offline at the moment: Testing server was last seen 38 hours ago. 0 of 24 hours up in the last 1 full day, which is 0%. Rust Heatmap has had it on record since 26 October 2026.
Where is Testing server located?
A region is not published for Testing server. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 95.26.139.13:28015.
Tags
Which Rust Heatmap lists and filters include Testing server?
These Rust Heatmap lists include Testing server: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Testing server mean?
These are the tags Testing server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): Slot count: 1; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Testing server?
To join by console, open it with F1 in Rust and enter client.connect 95.26.139.13:28015. Or press Launch Rust on this page, which connects you through Steam.