Testing server
Offline 95.26.138.10:28015 checked 27d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 13:55 UTC27d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Testing server?
The average peak across its recent wipes is 1 players. 1 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Testing server?
Its rhythm cannot yet be told: too few of Testing server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 27 days 19 hours ago.
Player counts
How busy is Testing server?
Testing server went quiet 27 days 18 hours ago and is offline right now.
How does Testing server rank against other Rust servers?
Ranked #14,109 on seven-day player hours, Testing server is in the top 60% of all ranked servers.
Rules and settings
What are the rules and settings on Testing server?
No gather rate appears in the name Testing server. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Testing server run?
Rust network protocol 2633 and build 165217 is the build Testing server runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is Testing server online, and how reliable is it?
Last seen 27 days 18 hours ago, Testing server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 1 October 2026.
Where is Testing server located?
No region is published by Testing server. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 95.26.138.10:28015.
Tags
Which Rust Heatmap lists and filters include Testing server?
These Rust Heatmap lists include Testing server: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Testing server mean?
gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): Slot count: 1; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): Build 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags Testing server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Testing server?
To join by console, open it with F1 in Rust and enter client.connect 95.26.138.10:28015. Or press Launch Rust on this page, which connects you through Steam.