Testing server
Offline 95.26.137.228:28015 checked 4d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Bx2World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 23:18 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 22:51 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 22:18 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 21:44 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 20:48 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 20:24 UTC4d ago | – | – | – | 0 |
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Testing server?
No schedule is kept because Testing server replaces its world every few hours, and none of those resets counts as a wipe.
Player counts
How busy is Testing server?
Testing server went quiet 4 days 20 hours ago and is offline right now. Averaged over the past week: 0 players, peaking at 1.
How does Testing server rank against other Rust servers?
Ranked #13,021 on seven-day player hours, Testing server is in the top 58% of all ranked servers.
Settings and rules
What are the rules and settings on Testing server?
No gather rate appears in the name Testing server. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Testing server run?
Rust network protocol 2635 and build 168909 on Windows is what Testing server runs. To join, your game must match the protocol; Steam handles the update.
Is Testing server online, and how reliable is it?
Testing server is down just now; the last sighting was 4 days 20 hours ago. 0 of 96 hours up over the last 4 full days, which is 0%. It first appears in Rust Heatmap records on 24 October 2026.
Where is Testing server located?
No region is published by Testing server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 95.26.137.228:28015.
Tags
Which Rust Heatmap lists and filters include Testing server?
These Rust Heatmap lists include Testing server: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Testing server mean?
gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): The slot count is 1; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags Testing server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Testing server?
Press F1 in Rust to open the console, then enter client.connect 95.26.137.228:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.