Rust HeatmapInfrared · players
IR live Players69,058 Servers11,802 Warm3,653 Fresh wipes · 3h129 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–4° · slots

local

Offline 95.25.159.216:28015 checked 4d ago

moddedcarbon
Sp1 · players now 1/ 4
25% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
1
7-day average
peak 1
#8,869
rank
top 40%
26d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 4d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct5 Oct7 Oct23 Oct25 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
108 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
114 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
90 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
28 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
22 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on local?

local has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 26 days 14 hours ago the server made the world it is on now.

Population

How busy is local?

Last seen 4 days 14 hours ago, local is offline at the moment. The average across the last seven days is 1 players; the peak reached 1.

How does local rank against other Rust servers?

Player hours over seven days put local at #8,869, in the top 40% of ranked servers.

Settings and rules

Which map does local run?

The game generates the procedural map on local.

What are the rules and settings on local?

The name local does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does local run?

Rust network protocol 2635 and build 168909 on Windows is what local runs. To join, your game must match the protocol; Steam handles the update.

Is local online, and how reliable is it?

Offline at the moment: local was last seen 4 days 14 hours ago. It was up 10 of 168 hours across the last 7 full days, or 6% of the time. The first record of it on Rust Heatmap is 2 October 2026.

Where is local located?

A region is not published for local. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 95.25.159.216:28015.

Lists and filters

Which Rust Heatmap lists and filters include local?

These Rust Heatmap lists include local: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on local mean?

The game's server browser reads the tags local publishes: gmrust (Game mode): Rust survival, standard rules; mp4 (Max players): Slot count: 4; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Carbon provides the plugin framework here. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join local?

To join by console, open it with F1 in Rust and enter client.connect 95.25.159.216:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp4
Max players Slot count: 4.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.