Local
Offline 95.24.131.73:28015 checked 12d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Local?
Its rhythm cannot yet be told: too few of Local's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 17 days 8 hours ago.
Player counts
How busy is Local?
The last time Local was seen was 12 days 12 hours ago, and it is offline now.
How does Local rank against other Rust servers?
Ranked #15,156 on seven-day player hours, Local is in the top 70% of all ranked servers.
Settings and rules
Which map does Local run?
A procedural map, generated by the game, runs on Local.
What are the rules and settings on Local?
The name Local does not specify a gather rate. No group limit is published. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is off.
About the server
Which version of Rust does Local run?
The build on Local is Rust network protocol 2574 and build 111282, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Local online, and how reliable is it?
Offline at the moment: Local was last seen 12 days 12 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 15 October 2026.
Where is Local located?
A region is not published for Local. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 95.24.131.73:28015.
Tags
Which Rust Heatmap lists and filters include Local?
The Rust Heatmap lists that Local fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
What do the server tags on Local mean?
The game's server browser reads the tags Local publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; v2574 (Protocol): Your game must match protocol 2574 to get in; cs111282 (Build): This build is 111282; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Local?
Press F1 in Rust to open the console, then enter client.connect 95.24.131.73:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.