Local
Offline 95.24.131.18:28015 checked 20h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Local?
The record of Local's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 17 days 9 hours ago the server made the world it is on now.
Player counts
How busy is Local?
Last seen 20 hours ago, Local is offline at the moment. Averaged over the past week: 0 players, peaking at 1.
How does Local rank against other Rust servers?
Ranked #12,893 on seven-day player hours, Local is in the top 58% of all ranked servers.
Map and rules
Which map does Local run?
Local runs a procedural map, which the game generates.
What are the rules and settings on Local?
No gather rate appears in the name Local. No group limit is published. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is off.
Server details
Which version of Rust does Local run?
The build on Local is Rust network protocol 2574 and build 111282, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Local online, and how reliable is it?
Local is down just now; the last sighting was 20 hours ago. It was up 166 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 15 October 2026.
Where is Local located?
A region is not published for Local. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 95.24.131.18:28015.
Tags
Which Rust Heatmap lists and filters include Local?
The Rust Heatmap lists that Local fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
What do the server tags on Local mean?
gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; v2574 (Protocol): The server runs game protocol 2574, so your game has to match it; cs111282 (Build): This build is 111282; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags Local publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Local?
To join by console, open it with F1 in Rust and enter client.connect 95.24.131.18:28015. Or press Launch Rust on this page, which connects you through Steam.