Local
Offline 95.24.124.166:28015 checked 12d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Local?
Local has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 17 days 8 hours ago.
Player counts
How busy is Local?
The last time Local was seen was 12 days 11 hours ago, and it is offline now.
How does Local rank against other Rust servers?
Ranked #15,154 on seven-day player hours, Local is in the top 70% of all ranked servers.
Map and rules
Which map does Local run?
Local runs a procedural map, which the game generates.
What are the rules and settings on Local?
The name Local does not specify a gather rate. A group limit is not made public. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is off, which is Valve's anti-cheat.
Server details
Which version of Rust does Local run?
Rust network protocol 2574 and build 111282 on Linux is what Local runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Local online, and how reliable is it?
Offline at the moment: Local was last seen 12 days 11 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 15 October 2026.
Where is Local located?
No region is published by Local. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 95.24.124.166:28015.
Lists and filters
Which Rust Heatmap lists and filters include Local?
These Rust Heatmap lists include Local: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
What do the server tags on Local mean?
The game's server browser reads the tags Local publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; v2574 (Protocol): To join, run the same version: game protocol 2574; cs111282 (Build): The game build here is 111282; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Local?
Enter client.connect 95.24.124.166:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.