local
Offline 95.24.124.138:35100 checked 18d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on local?
local has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 18 days 21 hours ago.
Population
How busy is local?
local went quiet 18 days 20 hours ago and is offline right now.
How does local rank against other Rust servers?
Player hours over seven days put local at #15,833, in the top 72% of ranked servers.
Settings and rules
Which map does local run?
The game generates the procedural map on local.
What are the rules and settings on local?
A gather rate is not given in the name local. The group limit is not published. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned off.
About the server
Which version of Rust does local run?
Rust network protocol 2574 and build 111282 on Windows is what local runs. Steam updates your game for you, and the protocol has to match for you to join.
Is local online, and how reliable is it?
local is down just now; the last sighting was 18 days 20 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 9 October 2026.
Where is local located?
Region code pol, with no region published by local. Rust Heatmap shows the location a server states. It does not look up the machine's location. 95.24.124.138:35100 is its address.
Tags
Which Rust Heatmap lists and filters include local?
These Rust Heatmap lists include local: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
What do the server tags on local mean?
These are the tags local publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; v2574 (Protocol): Your game must match protocol 2574 to get in; cs111282 (Build): Build 111282; ptrak (Networking): Standard game networking here, which is RakNet; $rpol (Region code): This one carries the region code pol; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join local?
Press F1 in Rust to open the console, then enter client.connect 95.24.124.138:35100. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.