Rust HeatmapInfrared · players
IR live Players65,813 Servers11,842 Warm3,613 Fresh wipes · 3h131 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–352° · slots

LFS - CINEMATIC MAIN

Offline 95.217.43.96:35007 checked 35d ago

moddedcarbon
Sp1 · players now 0/ 352
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,498
rank
top 68%
50d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 35d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 7 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 14:18 UTC38d ago 4 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
155 / 999
139 / 999
27 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 35 on average
34 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 23 on average
14 / 100
25 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on LFS - CINEMATIC MAIN?

Its recent wipes drew an average peak of 4 players. 7 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on LFS - CINEMATIC MAIN?

Its rhythm cannot yet be told: too few of LFS - CINEMATIC MAIN's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 50 days 9 hours ago.

Player counts

How busy is LFS - CINEMATIC MAIN?

The last time LFS - CINEMATIC MAIN was seen was 35 days 13 hours ago, and it is offline now.

How does LFS - CINEMATIC MAIN rank against other Rust servers?

Player hours over seven days put LFS - CINEMATIC MAIN at #15,498, in the top 68% of ranked servers.

Settings and rules

Which map does LFS - CINEMATIC MAIN run?

A procedural map of size 4,750 with seed 371635960, generated by the game, runs on LFS - CINEMATIC MAIN. From this page you can view the map on RustMaps, since the same size and seed give the same map. The name of the map is: Custom Map.

What are the rules and settings on LFS - CINEMATIC MAIN?

A gather rate is not given in the name LFS - CINEMATIC MAIN. A maximum of 10 players is allowed per group. build & creative is the game mode, building in a sandbox, with no gathering. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does LFS - CINEMATIC MAIN run?

Rust network protocol 2633 and build 164530 is the build LFS - CINEMATIC MAIN runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is LFS - CINEMATIC MAIN online, and how reliable is it?

LFS - CINEMATIC MAIN is down just now; the last sighting was 35 days 13 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is LFS - CINEMATIC MAIN located?

Nothing about a region comes from LFS - CINEMATIC MAIN. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 95.217.43.96:35007.

Tags

Which Rust Heatmap lists and filters include LFS - CINEMATIC MAIN?

The Rust Heatmap lists that LFS - CINEMATIC MAIN fits are: Rust build servers, Rust servers tagged creative and Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.

What do the server tags on LFS - CINEMATIC MAIN mean?

These are the tags LFS - CINEMATIC MAIN publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp352 (Max players): The slot count is 352; ts10 (Group limit): The team limit is 10; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs164530 (Build): This build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^c (Creative): A creative sandbox: no gathering, build as you please; ^k (Build server): Practise base building and design; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join LFS - CINEMATIC MAIN?

Press F1 in Rust to open the console, then enter client.connect 95.217.43.96:35007. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp352,ptrak,$r?,v2633,^z,^y,^c,^k,gmrust,cs164530,ts10

Game

gmrust
Game mode Rust survival, standard rules.
mp352
Max players The slot count is 352.
ts10
Group limit The team limit is 10.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs164530
Build This build is 164530.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Gameplay

^c
Creative A creative sandbox: no gathering, build as you please.
^k
Build server Practise base building and design.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.