Artemis-CSQ Creative Build server
Online EU 95.217.207.99:60403 checked 14m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 37% of all ranked servers, top 72% in EU, and #425 of the trio servers (top 68%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 13:06 UTC17d ago | 3° | – | running | 2 |
| Fri 2 Oct, 15:40 UTC26d ago | 0° | – | 8.9 days | 1 |
| Fri 2 Oct, 08:24 UTC26d ago | 1° | – | 0.3 days | 0 |
| Thu 24 Sep, 17:02 UTC34d ago | 9° | halved by day 4 | 7.6 days | 0 |
| Thu 17 Sep, 17:41 UTC41d ago | 5° | halved by day 2 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Artemis-CSQ Creative Build server?
Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 3.
What is the wipe schedule on Artemis-CSQ Creative Build server?
A single monthly wipe, the force wipe, is all Artemis-CSQ Creative Build server runs. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 17 days 18 hours ago the server made the world it is on now. Its tags state a wipe each month.
Player counts
How busy is Artemis-CSQ Creative Build server?
Artemis-CSQ Creative Build server currently has 0 of its 100 slots filled. A seven-day average of 0 players, with a peak of 2. Look at 02:00 UTC for the last 48 hours: that hour averaged 2 players.
How does Artemis-CSQ Creative Build server rank against other Rust servers?
Seven-day player hours place Artemis-CSQ Creative Build server at #8,211, in the top 37% of ranked servers; within Europe it is #2,107. Ranked against other trio servers, it comes in at #425.
Map and rules
Which map does Artemis-CSQ Creative Build server run?
A procedural map of size 4,500 with seed 1337, generated by the game, runs on Artemis-CSQ Creative Build server. From this page you can view the map on RustMaps, since the same size and seed give the same map. The name of the map is: Custom Map.
What are the rules and settings on Artemis-CSQ Creative Build server?
No gather rate appears in the name Artemis-CSQ Creative Build server. A group can have at most 3 players (trio). The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Artemis-CSQ Creative Build server run?
Rust network protocol 2635 and build 168909 on Linux is what Artemis-CSQ Creative Build server runs. To join, your game must match the protocol; Steam handles the update.
Is Artemis-CSQ Creative Build server online, and how reliable is it?
The server is up at the moment: Artemis-CSQ Creative Build server is online. The uptime it reports puts the last restart at about 1 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is Artemis-CSQ Creative Build server located?
The EU tag is how Artemis-CSQ Creative Build server lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 95.217.207.99:60403.
Does Artemis-CSQ Creative Build server run smoothly?
It averaged 100 server fps over the last 48 hours, with a low of 100. Buildings, deployables and the rest of the world came to as much as 12,164 entities. At its peak it held 2,094 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include Artemis-CSQ Creative Build server?
These Rust Heatmap lists include Artemis-CSQ Creative Build server: Rust build servers, Rust servers tagged creative, Trio Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly brings it up.
What do the server tags on Artemis-CSQ Creative Build server mean?
gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): This server has 100 slots; ts3 (Group limit): A team holds no more than 3; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; EU (Europe): The server browser lists it under Europe are the tags Artemis-CSQ Creative Build server publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Artemis-CSQ Creative Build server?
Press F1 in Rust to open the console, then enter client.connect 95.217.207.99:60403. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.
